Jinren wrote:They'd be trying to flee an air force on foot, which is rarely a recipe for success, and their most powerful "weapon" is location-based. I imagine leaving the hex to go anywhere other than the Magic Kingdom would likely make their position significantly weaker to the point of total defeat.
There's a problem with that... Efbaum is not the capital. The city of Haffaton is. And heir designate can't change it to Efbaum. So no portal to magic kingdom in here.
On unrelated note, yay! I was sort of right in my last comment in previous thread: Faq is in battlespace means "they are right here, right now!", not "They are somewhere in the Haffaton side." Surprisingly enough, if King B went with Jil's original plan, they would have had a lot more leverage in terms of negotiation power (what with having treasury, bigger fighting force and no prisoners lost to enemy) if it came to negotiations at all, since with predictamancer in the team, the decapitation strike would have worked. (no eating poisonous apples with Lookamancer, Healomancer and Predictamancer in your team, that's for sure!).
I also have a few questions regarding casters and turns, and few suspicions.
1.Do enemy casters get tower boost on your tower?
2. When you end turn, do you notice when someone has turn after you? (if you didn't engage enemy units that is)
3. If you end turn and then enemy units enter your hex, what happens?
Now for suspicions. That is not Banhammer. Real gwiffons and riders are either in the letters hanging in the sky hidden by Foolamancy (King B in letters R, Lookamancer in leter L and Jack with predictamancer in letter J) or standing in the tower, by Jill's side.
Imagine this: You end turn. It's the middle of the night for you. Enemy enters airhexes of your capital. They dismount on your tower hex then let gwiffons go outside of hex or just veil them in the sky. Tomorrow morning, your turn starts. But now, you know there are enemy forces in your battlespace because they are standing veiled right by your side, right theeeere! *spooky music*
P.S. I kept hearing this music during the whole "Big damn heroes" part of update: Red soup from "Last Unicorn" cartoon -
http://www.youtube.com/watch?v=QU4EM_7HpK0. I expect the next one will be The Tree from the same place, on account of Foolamancy.
http://www.youtube.com/watch?v=Wpc84S4j7c4