mortissimus wrote:My guess would be that any unit can be promoted to warlords, but that it is a horrible waste of resources to do it to beasts. Low charisma could translate into low bonus, low intelligence into running into traps. Promote the most dashing human instead, and put him or her on top of the beast.
Welf von Ehrwald wrote:if that was the case, we would have seen dwagon warlords. Think about the possibilities! Stanley may not the sharpest knife around, but he knows about bonus and combat. Dwagon stacks with a dwagon as leader, directly led by the Eyemancer table should be his idea of a good army. And he'd be right about that.

DevilDan wrote:On to dwagons... I take if from Sizemore's objection that a dwagon couldn't carry a twoll. And I assume that a dwagon can only carry two humans or a single hobgobwin. Would that make hobgobwin's a special size of their own?
I'm basing this on the configuration of Stanley's force when he abandoned GK: he and Jack rode one dwagon, while three other dwagons each carried one knight. Or could Stanley's mount have been a stronger dwagon than the other three that could carry the knights?


Graydon wrote:I don't think we've ever seen warlord status conferred; it's implied that Stanley does this, but we never see it...

Graydon wrote:The thing I find myself wondering is if there's a hole in the Erfworld rules; Parson can't move during turn, because, hey, no Move. When it's not Gobwin Knob's turn, though, you can't move because there's no way to use Move. Since Parson doesn't actually use Move in the first place, he might not have to, and the thing that checks for available Move might not be on when it's not your side's turn.
If that's the case, it's going to be a seriously useless superpower -- only being able to move when no one else on your side can hasn't got a lot to recommend it.

teratorn wrote:Now if as Sizemore says garrison units can't be carried away from the hex, then how would charlie's archons carry Parson in the net?


teratorn wrote:Now if as Sizemore says garrison units can't be carried away from the hex, then how would charlie's archons carry Parson in the net?

moose o death wrote:i'm not sure we'll ever see parson mounting an archon....
Welf von Ehrwald wrote:And parson should know, that this couldn't end well: don't drink and drive dwagons!
Drifter wrote:Graydon wrote:I don't think we've ever seen warlord status conferred; it's implied that Stanley does this, but we never see it...
Yes we do. (granted, it's not terribly ceremonious)
http://www.erfworld.com/book-1-archive/?px=%2F023.jpg
However, we don't know if Stanley is actually making Parson a Chief Warlord by saying so in the first panel, or if he's just acknowledging what the Summon Perfect Warlord spell produced. And, did he arrive in Erf as Chief Warlord, or merely a "perfect" warlord and then made Chief Warlord by Stanley's will/command?
cloudbreaker wrote:DevilDan wrote:On to dwagons... I take if from Sizemore's objection that a dwagon couldn't carry a twoll. And I assume that a dwagon can only carry two humans or a single hobgobwin. Would that make hobgobwin's a special size of their own?
Dahak wrote:cloudbreaker wrote:DevilDan wrote:On to dwagons... I take if from Sizemore's objection that a dwagon couldn't carry a twoll. And I assume that a dwagon can only carry two humans or a single hobgobwin. Would that make hobgobwin's a special size of their own?
Or Stanley wanted an optimum size stack consisting of his four best dragons with the range to reach FAQ, the best three members of KISS and the foolamancer.
moose o death wrote:teratorn wrote:Now if as Sizemore says garrison units can't be carried away from the hex, then how would charlie's archons carry Parson in the net?
no he said he couldn't leave the hex on a mount, i'm not sure we'll ever see parson mounting an archon....
he left via teleport without too many problems as those clearly bypass move restrictions, so the only way i see parson "breaking" the rules is getting a personal teleporter made that another unit can place allowig parson to walk to the teleporters location from their GK teleport
Amplify wrote:moose o death wrote:i'm not sure we'll ever see parson mounting an archon....
Honestly, I think that Parson's low charisma modifier would be more of a problem with that.
mhangman wrote:Amplify wrote:moose o death wrote:i'm not sure we'll ever see parson mounting an archon....
Honestly, I think that Parson's low charisma modifier would be more of a problem with that.
I dont know rules but if someone has enaugh charisma can that person mount an archon? ahahah maybe ansom can? god its 05,15am here and look what im talking about.
mhangman wrote:I dont know rules but if someone has enaugh charisma can that person mount an archon? ahahah maybe ansom can? god its 05,15am here and look what im talking about.

DevilDan wrote:mhangman wrote:well sorry for saying this but i agree with parson.
i wanna ride one of those archons...
Is that a Freudian slip there?
We don't know if Parson has a "heavy" attribute. Parson may look heavy, and he may mass the same as a twoll, but Charlie though three archons were enough to lift him when he offered Parson a way out.


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