vintermann wrote:a lookamancer is part of the trio of casters Faq needs to stay hidden.
Not necessarily. All that they NEED is Marie and Jack. In the absence of Orwell, they would just require a better scout network in the mountains surrounding FAQ.
vintermann wrote:a lookamancer is part of the trio of casters Faq needs to stay hidden.
GJC wrote:Two guys with basically the same name in a discussion about a character getting cloned.
There's gotta be a good joke in here somewhere.


Vanvidum wrote:Anyone else notice Judy's use of the word 'kill' rather than 'croak'? She sounded sober and aware here, so I wonder if the shoes have any impact on the effects of the flowers.
link87 wrote:My question is that why has jack or Lady F. never told Parson what the final Ark item was when this proves that they have seen it?
slayn82 wrote:I'm not fully convinced that it's the Arkenshoes power that is giving life to the Golems here, althought its very reasonable.
Wanda has been dabbling in Dollamancy (motion + fate), who is similar to crookamancy (motion+matter+fate), what if she is animating the Golems, making a senile Judy believe they returned to life and giving her motivation to get the red slippers from their hidding place and confront Olive?
vintermann wrote:Parson: What about this fourth known Arkentool that the stupid meal mentions?
Wanda: It's gone from Erf forever.
Parson: Are you sure? How do you know?
Wanda: ... I just know.



Eva wrote:Another reason to suspect it gives travel power is because Banhammer just said Olive said it would be too far to travel to Judy (an obvious lie).
youngstormlord wrote:So...
Arkendish gives unmatched Thinkamancy. Pliers give unmatched Croakamancy. Hammer probably gives unmatched Carnimancy (flashy, looks like toy, turns pigeons to walnuts and vice versa, basic Shockamancy etc). My guess is that shoes either give unmatched Findamancy (not Lookamancy, but Findamancy, summoning and traveling magic) or Dirtamancy ('my boots are made for walking and that is what they do', and they'll walk all over your flowers). We shall see.
joosy wrote:There is also the question of either Maxwell or Judy have attuned to the Shoes. Currently the question in Erfworld is 'can an attuned wielder be croaked?" Charlie has that as a goal in order to stop the spread of Toolism. However, Wanda tried to croak Stanley by luring him to Faq. Was that done out of the knowledge that an attuned wielder CAN be croaked or was it merely an attempt to expedite her Fate?
Fixed that for you.Kreistor wrote:In short, it is fun to speculate about parallels in their functions at this point.




Jorgath wrote:"Kid" could also mean "inexperienced unit" or just "you just asked a stupid question." Also, Judy's from Stupidworld, remember?
youngstormlord wrote:Actually, Carnimancy is magic of rigging the game. Taking and giving specials when it would suit them. Example given was taking the flying special from flying unit, making it tumble from sky and croak from falling damage.
Weirdomancers can cancel a flyer's special to make it fall (or make a non-flyer fly, then dispel it and cause a fall).

junovalkyrie wrote:youngstormlord wrote:Actually, Carnimancy is magic of rigging the game. Taking and giving specials when it would suit them. Example given was taking the flying special from flying unit, making it tumble from sky and croak from falling damage.
That was weirdomancy:Weirdomancers can cancel a flyer's special to make it fall (or make a non-flyer fly, then dispel it and cause a fall).
Users browsing this forum: Alucinor, Arky, clik, multilis, Swodaems, tanonev and 11 guests