
eras10 wrote:Also, regarding archers on the walls, Tramennis would have been crazy to leave the archers there. Odds are very, very high that they exited with the ground column that exited. It would be crazy for Trammenis to leave them there uselessly to get captured if Slately loses, which he is about to do.
Vreejack wrote:Are you sure the king only lasts till the end of their turn? Usually you get a full turn for these things, so that if you cast them on your turn they can fight defensively until the start of your next turn.
BrotherRool wrote:Charlie still has a card to play right? It was his plan to strand Parson here and presumably do something with that and until we see what that is I don't know if we can call his decision not to fully commit wise or not. It seems like Jetstone getting the upper hand here involved a lot of risk, so there isn't a guarantee that committing full forces would do what they need to do and maybe he's got a surer chance with the second stage of his plan once he got Parson trapped.
Kreistor wrote:BrotherRool wrote:Charlie still has a card to play right? It was his plan to strand Parson here and presumably do something with that and until we see what that is I don't know if we can call his decision not to fully commit wise or not. It seems like Jetstone getting the upper hand here involved a lot of risk, so there isn't a guarantee that committing full forces would do what they need to do and maybe he's got a surer chance with the second stage of his plan once he got Parson trapped.
Charlie is ahead of GK in Natural Turn order, so he can still move Archons in before GK can recover. That's why it's vital for Parson to convince Stanley to move Capital to Spacerock so Wanda can come in from the MK before next Turn start.
No matter how it goes down... this is at best a Pyrrhic victory. Expeditionary Force GK is wrecked, and needs to recover. Especially dwagon and Archon numbers. Far too many were risked and lost on this.
Kreistor wrote:BrotherRool wrote:Charlie still has a card to play right? It was his plan to strand Parson here and presumably do something with that and until we see what that is I don't know if we can call his decision not to fully commit wise or not. It seems like Jetstone getting the upper hand here involved a lot of risk, so there isn't a guarantee that committing full forces would do what they need to do and maybe he's got a surer chance with the second stage of his plan once he got Parson trapped.
Charlie is ahead of GK in Natural Turn order, so he can still move Archons in before GK can recover. That's why it's vital for Parson to convince Stanley to move Capital to Spacerock so Wanda can come in from the MK before next Turn start.
No matter how it goes down... this is at best a Pyrrhic victory. Expeditionary Force GK is wrecked, and needs to recover. Especially dwagon and Archon numbers. Far too many were risked and lost on this.
drachefly wrote:I'd like to point out that Haggar is presently on turn, since they're a member of RCC2.

Swodaems wrote:Is anyone else hoping that Parson will actually die here? Or says "Fuck it" and goes home?
The story's Parson-centered updates have been somewhat alienating for quite a while. In the interest of providing feedback, I've listed a few of the reasons why.
-The sudden jump he's made from being an intellectual hero to an action hero has simply happened too fast. I would have liked to have seen more of the transition phase before seeing Parson choosing to go face to face with his enemy.
Parson has no real way to determine what units exist outside his range of vision. When he left GK there was a huge and important force in Spacerock, including Wanda, Jack, Ossimer, Sylvia, the dwagons, and the other units. At the moment he probably hasn't even considered that the units remaining in Spacerock might be a wash. Duty compelled him to try, and there is no turning back now.Swodaems wrote:-Parson has decided to place himself at tremendous personal risk for characters that I have little connection to and that we haven't seen much evidence of Parson having a connection to either. Antium, Lacrosse, and Sylvia are the only named GK characters left for Parson to save by the time he passes thru the portal. (Jack doesn't count since Jack could have escaped.) Parson has already failed to save the one with the most development.
Swodaems wrote: -Additionally, his arrival and actions on the battlefield have felt far too forced.
Swodaems wrote: --It feels like Parson has simply been handed the opportunity to take credit for finishing the battle when it was his underlings doing most of the work. Jack and Wanda got themselves to safety. The archons croaked Slately. Archer and Sylvia were the ones who cleared the rest of the garrison. Sizemore, Janis, Marie, Maggie, and Charlie were the ones who cleared Parson's path thru the magic kingdom. Parson's contributions to this battle so far are a single useful idea and "leading" a small army versus Clonely, Ace, a handful of soldiers and a couple dolls. By placing Parson in what appears to be the climactic battle, the story feels like it is asking me to give Parson too much credit.
Swodaems wrote: --The problems Parson faced in the Magic Kingdom were represented by people who didn't act in a realistic manner. In particular, the actions of the great minds seemed very off. They had a far superior negotiating position and let themselves be shouted into submission by Maggie with little explanation as to why they felt the need to back down. The manner in which the thinkamancers allowed Parson thru, presenting the action as their side of some deal, means that they have taken the risk of publically tying themselves to his action for little gain. (The impression I get from the story is that, even with the predictamancers on Parson's side, the thinkamancers could have had enough from the other casters present to be able to get help stopping Parson going thru the portal. The denizens of the magic kingdom seem reasonable enough that the thinkamancers could ask that nothing lethal be done to him and expect for everyone to comply.)
Swodaems wrote:The story could go on without Parson and do quite well. Parson has made himself largely redundant during the period between book 1 and book 2.
He spent that time creating several generalized gambits (such as the one that grabbed Ossomer at the start of Book 2) for GK to use. These could be pulled out of a hat and applied to a current situation as needed.
He has also been talking and teaching his way of thinking to Jack, Sizemore, Maggie, and others. This would allow for Parson's attitude, intellect, and sympathies to continue to influence the story even after he is gone.

I wasn't since I'm a Parson fan generally, but I think you've made a reasonably compelling case. Parson's actions, and the actions of people dealing with Parson, have not made sense to me in book 2. If you erase the magic kingdom scene, pretend Wanda didn't stick around because she doesn't actually give a hoot about Spacerock rather than "because muffin," and replace Parson with some random overly-eager level 2 warlord who really really wants to level up and is immune to portal disbanding...Swodaems wrote:Is anyone else hoping that Parson will actually die here? Or says "Fuck it" and goes home?


Unless you assume that Charlie was lying, you're the one reading the different story. He wanted the archon, and paid for it according to terms agreed upon previously, when JS wasn't in such a weak bargaining position. He needs them to give him Parson? Not so much. He can't assume Parson will survive when he has not only specifically discussed plans for having him trapped and killed, but also didn't even ask Slately to attempt a capture. No JS unit will be capturing Parson, they are looking for the kill. Did you miss "Pew"? That isn't a capturing attack.teratorn wrote:eras10 wrote:Are you reading a different story than I am? Charlie was in a position to dictate everything to Jetstone. Either he gives Jetstone money and Jetstone promotes Tramennis to heir, or he does not give them money and Jetstone the side goes away next turn. He had them utterly by the balls.
I don't really understand why you would be motivated to disagree with these things. Oh wait, internet message board.
Yes, you seem to be reading a different story. Charlie could not corner Jetstone that way, he wanted them to agree. He really needs that archon, and he really needs them to give him Parson. Luckily for him it was Slately and not Tram doing the negotiations. He already invested a lot in this battle, what's a little money and a fleet of archons?
I don't believe it's time for Parson to go home, and I don't think that he has made "a sudden jump" from being an intellectual leader to an action hero. He has clearly stated that he was not willing to send people into harm's way without risking himself. His ability to do this was delayed by Stanley's constant promotion of other CWL. Once he was made CWL he lived up to his commitment.Swodaems wrote: --The problems Parson faced in the Magic Kingdom were represented by people who didn't act in a realistic manner. In particular, the actions of the great minds seemed very off. They had a far superior negotiating position and let themselves be shouted into submission by Maggie with little explanation as to why they felt the need to back down. The manner in which the thinkamancers allowed Parson thru, presenting the action as their side of some deal, means that they have taken the risk of publically tying themselves to his action for little gain.
Zeroberon wrote:So we know with 100% certainty that THIS IS HOW TRI-LINKS WORK, PERIOD END OF STORY.


C9H20 wrote:Another possibility is that Charlie has allied with a third party that has its natural turn after both Jetstone and GK, that way Charlie could roll in his Archons before GK even has a chance to replenish caster juice or troop hitpoints in the morning leaving them even more vulnerable, which would otherwise happen if Charlie acted alone.
If Parson convinces Stanley to switch capitals this distinction isn't as important but there you go
joosy wrote:C9H20 wrote:Another possibility is that Charlie has allied with a third party that has its natural turn after both Jetstone and GK, that way Charlie could roll in his Archons before GK even has a chance to replenish caster juice or troop hitpoints in the morning leaving them even more vulnerable, which would otherwise happen if Charlie acted alone.
If Parson convinces Stanley to switch capitals this distinction isn't as important but there you go
Not quite, remember from Book 1 when Charlie took his turn before GK to move his archons into the GK's airspace and then later allied with Jetstone. His archons were still stuck in the airspace.
Ergo, if Charlie were to ally with Jetstone/Haggar/anyone again his archons would still have to wait until their allies turn before they had move again.
The only exception I could think of would be if the Archons wold surrender/turn to Haggar and they would then share move with them on the same turn.
bladestorm wrote:We don't actually know if he officially allied, or if Jetstone merely bought some services.
Oberon wrote:He needs them to give him Parson? Not so much. He can't assume Parson will survive when he has not only specifically discussed plans for having him trapped and killed, but also didn't even ask Slately to attempt a capture. No JS unit will be capturing Parson, they are looking for the kill. Did you miss "Pew"? That isn't a capturing attack.



ShieldOfAthena wrote:Not sure why everyone is convinced Kingworld means GK lost their turn. The RCC2 went before GK naturally (they deployed in the hex by the bridge, Hagar moved up, etc.,) all on their turn, then GK had its turn, with the deveiling and the capturing of Ossommer and the what not. Kingworld switched it so it is the RCC2's turn again... but who is to say when they end turn it won't immediately be GK's turn, as that is still the natural turn order?


ShieldOfAthena wrote:Not sure why everyone is convinced Kingworld means GK lost their turn. The RCC2 went before GK naturally (they deployed in the hex by the bridge, Hagar moved up, etc.,) all on their turn, then GK had its turn, with the deveiling and the capturing of Ossommer and the what not. Kingworld switched it so it is the RCC2's turn again... but who is to say when they end turn it won't immediately be GK's turn, as that is still the natural turn order?
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