MarbitChow wrote:Take a look through the "Your Games" forum. There have been a number of attempts to simulate an Erfworld RPG to varying degrees. Kaed's is probably the most faithful to the source.
As a player in said campaign, I can attest to this. The rules we have written down gradually change as the comic reveals more, but our goal is to be as faithful as possible, and where there is doubt we take the simpler approach.
There are a few problems however. One is that it's very time consuming for Kaed, because of the level of detail and plot he includes. Another is the fact that there are a few mechanics that he does secretly, so they are not written down. The main ones being the actual math of Combat, XP values, and how wild units pop. Of course these are unexplained in the comic as well, so I think he's just invented something the works well enough to look like Erfworld.