Sweeping Dwagon

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Re: Sweeping Dwagon

Postby Werebiscuit » Sun Jun 02, 2013 5:50 pm

Adreena cocks the crossbow, slots in a bolt and listens....
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Re: Sweeping Dwagon

Postby ETheBoyce » Sun Jun 02, 2013 6:58 pm

Doctor Love Shack sighs and hefts his mace up to his shoulder, what were the chances they wouldn't even make it to the city? Pretty good he imagined.
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Re: Sweeping Dwagon

Postby LTDave » Mon Jun 03, 2013 4:31 am

Toothry casts "Detect Enemy" FAIL [20]
Adreena makes a perception test "Listen" SUCCESS [2]

Adreena can hear a strange noise, something that she can't immediately place. Humming? Whatever it is, Raveesh seems terrified, and is slowly walking towards the stairs at the far end of the chamber.
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Re: Sweeping Dwagon

Postby Werebiscuit » Mon Jun 03, 2013 5:28 am

Adreena slowly swings her head from side to side trying to orient the noise, if she can do so she will level her crossbow in that direction.

"Someone Stop Raveesh ! But be quiet !
she eventually hisses
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Re: Sweeping Dwagon

Postby WhirdCheese » Mon Jun 03, 2013 8:32 am

Wildthwing tackles Raveesh as painlessly as being tackled by a twoll can be.
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Re: Sweeping Dwagon

Postby Swodaems » Mon Jun 03, 2013 9:51 am

Craven starts looking around the chamber for nooks and crannies. He tries to move to the side and clear of the main group. He quietly draws his sword and prepares to run either towards or away from the stairs as need be.
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Re: Sweeping Dwagon

Postby MarbitChow » Mon Jun 03, 2013 11:30 am

Sing sighs and readies an invisibility spell.
Equilateratoria is now underway. New players are welcome to join at any time! (Rules)
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Re: Sweeping Dwagon

Postby Lipkin » Mon Jun 03, 2013 3:35 pm

ooc/ Man, I am just useless.

Toothry curses as his spell fails once more, and glares at Adreena, muttering under his breath.

"Sure, stop the only one of us who knows what we are facing. Good plan."

Toothry can only watch in disbelief as Wildthwing takes off after Raveesh. Clearly Toothry has been teamed with a bunch of idiots. Shaking his head, he readies to cast.
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Re: Sweeping Dwagon

Postby Werebiscuit » Mon Jun 03, 2013 5:45 pm

Adreena rolls her eyes ceilingward at the noisesome count
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Re: Sweeping Dwagon

Postby ETheBoyce » Mon Jun 03, 2013 6:51 pm

Doctor Love Shack puts on his best "Command" voice and gives a curt order to both the charging Twoll and the terrified Marbit, "Halt!"
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Re: Sweeping Dwagon

Postby LTDave » Tue Jun 04, 2013 12:58 am

Several things happen at once.

Adreena makes a perception check FAIL [9], but spots nothing...
Wildthwing makes an agility check to tackle Raveesh SUCCESS [1], and squashes the guide onto the floor of the cavern...
Craven looks for nooks and crannies to hide in {perception} FAIL [11], and moves away from the rest of the group...
Singthis prepares an invisibility spell {knowledge} SUCCCESS [8]...
Toothry prepares to cast {knowledge} SUCCESS [5] - casting "Detect Enemy" I presume...
Love shack issues a command {persusasion} SUCCESS [3], so Wildthwing does not entirely crush the Marbit, but merely catches a hold of the bit and lifts it off the ground.

HALT! HAlT! HalT! Halt! halt!...

Shack's call echoes around the chamber. The silence is filled with a new sound, the menacing buzz of a swarm of angry bees about to take flight...

Raveesh whimpers. "This is very bad. Very bad."
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Re: Sweeping Dwagon

Postby WhirdCheese » Tue Jun 04, 2013 1:06 am

"What bad? You no need fear. Wildthwing get cwoaked before you. What you worried 'bout?
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Re: Sweeping Dwagon

Postby Werebiscuit » Tue Jun 04, 2013 4:14 am

The silence now shattered Adreena bellows at Raveesh

" Raveesh ! What is it and What do we do !?! "
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Re: Sweeping Dwagon

Postby LTDave » Tue Jun 04, 2013 6:34 am

"Aculeata." Raveesh squirms in Wildthwing's grasp. "They sneak in here and nest sometimes. It can take a lot of effort to remove them."

"My best advice - run. Run now."


Image

Character Stats
Spoiler: show
Name: Shack [ETheBoyce]
Race: Human Profession: Healer
STR 2 DEX 2 INT 3 SPT 4
Agility 3 Craft 6 Fighting 3 Knowledge 6 Perception 6
Persuasion 11 Shooting 4 Speed 3 Stealth 5 Toughness 5

Weapons: Mace, 3 Hunting Spears
Armour: Light Armour
Special: Healer. Once per phase, a Healer can touch a wounded Character to restore to full health, or a "KO'd" character to restore to wounded. Cwoaked is another matter…
Other Kit: Clothing, Hooded Cloak, Backpack, Bedroll, Rope (30’), Flint & Steel, Knife, Flask of Oil, Lantern, Sack, Three Sea Shells, Water Flask, Tent, Writing Set, Potion of Healing.
Funds in hand: 95


Name: Wildthwing [WhirdCheese]
Race: Twoll Profession: Wilder
STR 5 DEX 3 INT 1 SPT 2
Agility 5 Craft 3 Fighting 9 Knowledge 1 Perception 3
Persuasion 3 Shooting 3 Speed 8 Stealth 4 Toughness 9

Weapons: Battle Axe, Axe
Armour: Light Armour, Shield
Special: Survival. A Wilder can use their perception skill to track animals and enemies, as well as find food and water.
Other Kit: Clothing, Hooded Cloak, Backpack, Bedroll, Rope (30’), Flint & Steel, Knife, Flask of Oil, Lantern, Sack, Three Sea Shells, Water Flask, Hammer, Pick, Grapnel.
Funds in hand: 80


Name: Singthis Corrosion [MarbitChow]
Race: Elf Profession: Caster
STR 1 DEX 1 INT 5 SPT 4
Agility 1 Craft 6 Fighting 1 Knowledge 13 Perception 9
Persuasion 7 Shooting 5 Speed 1 Stealth 4 Toughness 4

Weapons: Staff, Pointy Hat, Spellbook, Longbow (12 arrows)
Spells: Fire Bolt: If a Caster makes a Shooting check this automatically casuses a wound. Range 30'; Invisibility: Caster cannot be seen for 3 phases unless he attacks an enemy or casts a spell; Teleport: Caster disappears and reappears at any point he can see within 60'; Countermagic: This disrupts a spell targeted at the Caster and nullifies it. This is the only spell that can be cast as an immediate reaction and not on the Caster's turn. It can only be cast once per turn.
Armour: None
Other Kit: Clothing, Hooded Cloak, Backpack, Bedroll, Rope (30’), Flint & Steel, Knife, Flask of Oil, Lantern, Sack, Three Sea Shells, Water Flask, Chalk, Small Mirror, Writing Set.
Funds in hand: 0


Name: Adreena [Werebiscuit]
Race: Human Profession: Scout
STR 1 DEX 4 INT 3 SPT 3
Agility 7 Craft 8 Fighting 4 Knowledge 5 Perception 6
Persuasion 5 Shooting 8 Speed 4 Stealth 9 Toughness 3

Weapons: Dagger, 3 Hunting Spears, Crossbow (16 bolts), Atatl (over-encumbered)
Armour: Light Armour, Shield
Special: Infiltration: A Scout can try to open locked doors using their craft skill.
Other Kit: Clothing, Hooded Cloak, Backpack, Bedroll, Rope (30’), Flint & Steel, Knife, Flask of Oil, Lantern, Sack, Three Sea Shells, Water Flask, Lockpicks, Mirror, Pot of Grease, D'Step's Gem, Spade.
Funds in hand: 125


Name: Craven [Swodaems]
Race: Marbit Profession: Warrior
STR 3 DEX 5 INT 2 SPT 1
Agility 11 Craft 6 Fighting 10 Knowledge 3 Perception 2
Persuasion 1 Shooting 6 Speed 8 Stealth 5 Toughness 3

Weapons: Sword, Sling (20 bullets)
Armour: Light Armour, Light Shield.
Special: A Warrior can attack twice in a phase, if he has not moved, against any adjacent enemy.
Other Kit: Clothing, Hooded Cloak, Backpack, Bedroll, Rope (30’), Flint & Steel, Knife, Flask of Oil, Lantern, Sack, Three Sea Shells, Water Flask, Crowbar, Pole (8'), Iron Spikes (x6)
Funds in hand: 200


Name: Toothry A'ah [Lipkin]
Race: Transylvito Profession: Caster
STR 4 DEX 2 INT 4 SPT 1
Agility 3 Craft 5 Fighting 5 Knowledge 10 Perception 6
Persuasion 2 Shooting 5 Speed 5 Stealth 2 Toughness 4

Weapons: Staff, Pointy Hat, Spellbook
Armour: None
Special: Befriend: One person likes you for 5 minutes. He will help & defend you, but not do anything suicidal. He will remember afterwards what you did. If you attack him it breaks the spell; , Daze: Enemy cannot attack for 3 turns. He can still move & defencd himself. Range 30'; Detect Enemy: Gives the location of the nearest creature who intends to harm the caster up to 60'; Terrify: Enemy must pass a Tougness skill check to attack wizard. Lasts 3 rounds.
Other Kit: Clothing, Hooded Cloak, Backpack, Bedroll, Rope (30’), Flint & Steel, Knife, Flask of Oil, Lantern, Sack, Three Sea Shells, Water Flask, Gentleman's cane, Writing Set, Chalk, Cape, Doombat.
Funds in hand: 0
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Re: Sweeping Dwagon

Postby Werebiscuit » Tue Jun 04, 2013 7:06 am

Adreena nods and grunts

" Raveesh, Which way ? You lead ! The rest of you ...follow her !"

" Wildthwing, protect her ! Clear the way ! I'll take rearguard."

" Craven to me. Stay stacked !"

" We're in the open people...time to move "

she pasuses to see which way Raveesh moves and then draws a bead on the nearest aculeata to the direction Raveesh is heading.
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Re: Sweeping Dwagon

Postby MarbitChow » Tue Jun 04, 2013 7:21 am

Sing casts Invisibility and tries to remember everything he knows about Aculeata, focusing primarily on whether he thinks this group could take four of them without casualties.
Equilateratoria is now underway. New players are welcome to join at any time! (Rules)
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Re: Sweeping Dwagon

Postby Lipkin » Tue Jun 04, 2013 9:50 am

If Terror is a passive, untargeted spell, I'll cast it.
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Re: Sweeping Dwagon

Postby WhirdCheese » Tue Jun 04, 2013 1:40 pm

Wildthwing gives his shield to Raveesh before pulling out his Greataxe and charging the nearest Aculeata
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Re: Sweeping Dwagon

Postby Swodaems » Wed Jun 05, 2013 1:45 am

Craven will leap at 4 and slam it against the wall as hard as he can with his sword/shield and body weight.
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Re: Sweeping Dwagon

Postby Werebiscuit » Wed Jun 05, 2013 4:14 am

Adreena mutters " ...Crud..."

She will fire on Aculeata number 1 figuring it nearest to Raveesh and best line of sight.
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