Peace On Erf (CLOSED)

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Re: Peace On Erf (CLOSED)

Postby ETheBoyce » Wed Jun 12, 2013 11:43 pm

You can try and burn a mountain, you will fail
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Re: Peace On Erf (CLOSED)

Postby WhirdCheese » Wed Jun 12, 2013 11:57 pm

*psst*That's a forested mountain you're standing on
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Re: Peace On Erf (CLOSED)

Postby CroverusRaven » Thu Jun 13, 2013 3:18 am

We live in the mountains. No need to burn them down, we will simply conquer them and build new cities upon the ruins of others.
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Re: Peace On Erf (CLOSED)

Postby ETheBoyce » Thu Jun 13, 2013 4:09 am

You'll hear a lovely Yodel before rocks and Rocs crash down upon your head!
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Re: Peace On Erf (CLOSED)

Postby RandomWombat » Thu Jun 13, 2013 11:02 am

I, on the other hand, am taking a lesson from Russia:
Sustained invasions of the tundra are difficult.
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Re: Peace On Erf (CLOSED)

Postby Taikei no Yuurei » Thu Jun 13, 2013 3:14 pm

I was very much considering going desert based for that exact reason. Though I'm sure the flying dog people wouldn't have much of a problem with that with their triple digit move speed and everything.
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Re: Peace On Erf (CLOSED)

Postby Sir Shadow » Thu Jun 13, 2013 7:47 pm

So after much deliberation, I decided to be a total masochist and chose to run the game with 5 players. It wasn't an easy decision because I liked every Side that applied, but I had to cut it off at some point or else it'd just be a bad experience for everyone. On a side note, I'm going over my initial limit of 4 because I expect at least one of you to flake out, though I hope I'm wrong.

So without further ado, these are the players:
ETheBoyce
Kaed
RandomWombat
Taikei no Yuurei
WhirdCheese

I want to thank the others that applied or PM'd me with their interest. Please stick around in case a slot opens up in the future.

For those of you in the game, expect PMs from me shortly with your first turns. Let the bloodbath begin!
Demon Lord Etna wrote:Looks like I have to resort to the politician's golden rule: "If they can't prove it, deny, deny, deny."
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Re: Peace On Erf (CLOSED)

Postby Taikei no Yuurei » Thu Jun 13, 2013 7:59 pm

Hey, I'm no Hippyman........
.......
.......I'm hungry.
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Re: Peace On Erf (CLOSED)

Postby WhirdCheese » Thu Jun 13, 2013 9:16 pm

Just for the record I was about to open up my own game. The opening post is currently saved as a draft, so if I have time I'll post it. I assumed that I wasn't getting picked due to the volume of people who applied. If I have time for both I'll it start up.
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Re: Peace On Erf (CLOSED)

Postby Kaed » Thu Jun 13, 2013 9:54 pm

Whelp, you might as well all disband yourself now, I'm in.

It's either that or be annexed.
UNLESS someone like you cares a whole awful lot, nothing is going to get better. It's not.
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Re: Peace On Erf (CLOSED)

Postby WhirdCheese » Thu Jun 13, 2013 11:28 pm

Eh... If word of your side's name ever gets to Maximillian he'll probably stop attacking you and worship you.

EDIT: First Turn is in.
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Re: Peace On Erf (CLOSED)

Postby Kaed » Fri Jun 14, 2013 5:04 pm

I admit I'm kind of excited, con concerned - the first few turns in my game went pretty fast, and now we've stalled. I hope someone is just slow or sir shadow is busy, because getting overwhelmed this early...
UNLESS someone like you cares a whole awful lot, nothing is going to get better. It's not.
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Re: Peace On Erf (CLOSED)

Postby Taikei no Yuurei » Fri Jun 14, 2013 5:14 pm

Might have been me holding things up. My schedule is a bit out of sync with everyone else's I think. I got most of my turn in this morning, and likely was at a point where the turn could have advanced and a small thing or two could have been retconned in fairly easily, but I believe I'm at 100% complete for my turn.

Edit: And he has been very good about replying quickly to basically all my stuff, so it is either me or someone else holding things up as opposed to Shadow being overwhelmed I think.

Edit2: That said, it might be possible (though possibly overly confusing) for Shadow to allow people to do the first 5ish turns at their own pace as we're fairly unlikely to run into each other that quickly unless one of us sends a scout out in one direction for several turns or we're painfully close to each other.
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Re: Peace On Erf (CLOSED)

Postby ETheBoyce » Fri Jun 14, 2013 5:21 pm

Could've been me, my net went down in the storms yesterday <_<
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Re: Peace On Erf (CLOSED)

Postby RandomWombat » Fri Jun 14, 2013 5:24 pm

My first turn is only just finishing, because I've been scouting the immediate area. I should be ending it my next move unless something happens.
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Re: Peace On Erf (CLOSED)

Postby Kaed » Fri Jun 14, 2013 5:38 pm

You all are so inefficient! I had my stuff done in two posts, with time for characterization.

Where is my characterization mister shadow. I want my character fluff. >:C
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Re: Peace On Erf (CLOSED)

Postby ETheBoyce » Fri Jun 14, 2013 5:39 pm

Two? I did it in 1!
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Re: Peace On Erf (CLOSED)

Postby Taikei no Yuurei » Fri Jun 14, 2013 5:50 pm

I did basically my entire turn in 2 posts, then was just having a bit of back and forth questions and such, but should have been able to advance at that point.

Oh, and what is the experience system? Like how much does it take to level, roughly how much does combat gain you, etc?
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Re: Peace On Erf (CLOSED)

Postby Kaed » Fri Jun 14, 2013 6:07 pm

It starts low and increases exponentially. Your first two levels will come easily - level 3-4 warlords will be a standard early game for anyone actually fighting, but it slows down to a crawl after. Actual stat progression is linear though.
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Re: Peace On Erf (CLOSED)

Postby RandomWombat » Fri Jun 14, 2013 6:28 pm

I prefer to take things one step at a time, personally. Three posts at the moment, plus one more will make four.

And given they're constructs, my side is unlikely to have much characterization until later on, should they survive long enough.
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