Attacking Chalescomm through TMK... 15%
Pros: genius, in keeping with Parson's desires, and passes all tests but one.
Cons: crazy ultra-risky, requires getting help from TMK (and nobody wants to sit through that conversation), and fails test of needing Sizemore before decryption (unless Parson wants to try his failed tunnel plan again).
Yeah, would require some sort of sneak -- like piling up all the dirt of the dusted and transporting it to just before CC's Portal. Also would require some intelligence that would suggest CC's Portal Room and Garrison were extremely weak and a decapitation strike would have a high chance of success.
Above that -- I'll say 0%
because Charlie won't be defeated in this book. Probably not the next two, unless we start seeing hints at something more dangerous. He may not be The Big Bad, but he's up there. Considering this was the "Great Western Conflict", there's definitely room for a Bigger Bad, but that would not make Charlie a Two-Book wonder.
Attacking TMK directly... 5%
Pros: mostly genius... huge power to be gained from it.
Cons: crazy ultra-risky, and fails the tests of Parson's character and the need for a dirtamancer before decryption.
... though considerably more likely if narrowed to a targeted strike on that group of Carnymancers dumb enough to fight with their fists, or even just Jeftichew. Man, that would also knock TMK down a rung or two, and put Parson in a much better position to talk to TGMTTA without fear of them trying to bully him. Torture chamber be damned, a decrypted Jeftichew would have a lot of interesting things to say, I'm sure. Lastly, "they started it!"
I'll give 20%
if it's explicitly a "Grab and Go" or other scenario, 0%
if an invasion or other permanent presence. TMK is another Book entirely, much like the above. But perhaps some justifiable grab of CC allies in order to gather information or a propaganda coup?
Decrypt dusted corpses through a linkup... 15%
Pros: genius, in keeping with Parson's desires, and passes all tests.
Cons: Story-telling. Yet more fuel for the "Tri-link=Deus Ex" and "Arkentools are OP" bitching, and there will be less drama when there are no consequences for anyone other than Wanda dying.
I'll go 20%
or more. Why? The entire goal appears to be for Parson to "break the game" entirely. How better than to at least damage
the assurance of permadeath? Plus, that's a massive propaganda bonus if Parson could turn to enemies and say, "Hey, no hard feelings, here's your people back. Just don't get in our way or you won't get survivors back."
Building a firewall... 5%
Pros: arguably passes all tests if you believe that Charlie needs to see Wanda decrypting bodies to know that she will.
Cons: what does this even mean? In the past, this kind of stuff (rebuilding/fortifying) was fiat-ed in between-book text updates.
Eh, could make for the first Level 6 or 7 Capitol? Or something that at least assures that CC or others won't interfere while GK gets back on its feet. But yeah, the vagueness makes this an oddball option.
Buried body trap... 10%
Pros: might entice Haggar to attack. Passes all tests.
Cons: not sufficiently interesting or high stakes for how many panels it would take to show this going down. A careful consideration of movement and the location of Expo Bridge suggests that GK can hunt down Haggar on their next turn anyway. Also, Haggar knows about decryption... their CWL was killed at the command of a decrypted prince of Jetstone. If nothing else, they'd know better than to attack any column with Wanda: a couple lucky red dwagon breaths and they'd be fighting an army of their own men. Hiding their forces could also possibly be done better by a (single target decryption) decrypted Jack.
Not so much for Haggar, specifically. But maybe more in general -- in anticipation of attacks from multiple potential aggressors. Problem is, I suspect instant deterrence is going to be more valued than potential ambush, so unless this is combined with, say, the decryption of dusted linkup scenario, I'd doubt this.
Rez the city of Spacerock with a linkup...15%
Pros: passes all tests. Could be done quickly within the span of a page or two.
Cons: a lot of drama for a couple schmuckers saved. Also it would be another big hullabaloo made about a tri-caster linkup. Finally, GK had plenty of opportunities to try doing this with all of the cities that they already rebuilt.
Hm... I'd bump this one MUCH higher... Considering all the previous considerations Parson had for avoiding having to wander a city just so things would produce? Also, this may be unique compared to previous cities -- possibly this only came to Parson's mind now? Or perhaps the needed people were not with Wanda on the previous cities.
Rez the side of Spacerock with a linkup... 5%
Pros: totally out of the box, arguably passes all tests.
Cons: I don't see how this could be a good thing for Parson or GK.
Agreed -- would require some HEAVY exposition as to the value of that side. Unless somehow it managed to "Start" Parson as the head of a side with some bizarre characteristics, like No Upkeep.
Get bodies out of Spacerock through a tunnel or reshaped city so someone can start a new side... 0%
Pros: Passes all tests, though arguably not in Parson's or GK's interests.
Cons: Do we believe that it is necessary to have dead bodies outside of the city to start a new side?
Erm. I think this one's oversimplification of the scenario; there may be other reasons to transport bodies pre-decryption. Possibly Parson hands over disarmed decrypted as a sort of "Prisoner Swap" to Tramennis? With explicit instruction to advise Trem as to the nature of CC?
The next update is a text update with notes describing some rule we didn't know, that Parson then abuses the update after... 30%
Yup. With the caveat that the rule would at least be related to some of the previous pages, so it wouldn't be total Deus Ex.