Hex

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[edit] Proposed Canon

The geography of Erfworld is divided into a hexagonal grid.Erf-b1-p046a Each hex has an associated x,y coordinate.Erf-b1-p010 Units are not permitted to cross hex boundaries except when on TurnErf-b1-p115; however, units are able to move freely within a hex, and move objects, such as notes, across the hex borders.

For more information on hexes and how they are used, see Movement.

[edit] Known Locations

[edit] Speculation

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