Apemen

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Eight foot tall ape like creatures with rusty red fur that covers their eyes, they are Docile and leisurely, moving primarily by their sense of touch. When riled their hair stands on end making them appear larger, and will violently attack with surprising skill if cornered. They receive a bonus when fighting in Forests and are capable of fluidly veiling themselves into the environment. If the forest is thick enough they may be able to ‘jump’ to an unoccupied hex.  
Eight foot tall ape like creatures with rusty red fur that covers their eyes, they are Docile and leisurely, moving primarily by their sense of touch. When riled their hair stands on end making them appear larger, and will violently attack with surprising skill if cornered. They receive a bonus when fighting in Forests and are capable of fluidly veiling themselves into the environment. If the forest is thick enough they may be able to ‘jump’ to an unoccupied hex.  
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Apemen will not ally themselves with any side that has Drazilmen as allies unless that side has a city that can pop Yeren.
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Apemen will not ally themselves with any side that has Dwacomen / Lizawdmen as allies unless that side has a city that can pop Yeren.
[[Category:Fanon Unit]]
[[Category:Fanon Unit]]
[[Category:Fanon Humanoid]]
[[Category:Fanon Humanoid]]
[[Category:Fanon]]
[[Category:Fanon]]

Revision as of 19:37, 20 November 2011

This page describes Fanon-level fan-created material. It does not conflict with Erfworld Canon, but it is not official.


Apemen
Class: Piker-class infantry
Move: 7
Hits: 8
Combat: 4
Defense: 8
Special: Forest-capable

Description

The Apemen are a sentient race of humanoids.

Eight foot tall ape like creatures with rusty red fur that covers their eyes, they are Docile and leisurely, moving primarily by their sense of touch. When riled their hair stands on end making them appear larger, and will violently attack with surprising skill if cornered. They receive a bonus when fighting in Forests and are capable of fluidly veiling themselves into the environment. If the forest is thick enough they may be able to ‘jump’ to an unoccupied hex.

Apemen will not ally themselves with any side that has Dwacomen / Lizawdmen as allies unless that side has a city that can pop Yeren.

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