Bonus

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(Speculation)
(Speculation)
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=Speculation=
=Speculation=
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Bonuses are probably multiplicative{{erf|1|125}} - bonuses of various types and even of the same type add up{{erf|1|113}}. There is also a stack bonusfor stacked units that maxes out with 8 units.
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Bonuses are probably multiplicative{{erf|1|125}} - bonuses of various types and even of the same type add up{{erf|1|113}}. There is also a stack bonus for stacked units that maxes out with 8 units.
[[Category:Proposed Canon]]
[[Category:Proposed Canon]]
[[Category:Speculation]]
[[Category:Speculation]]
[[Category:Erfworld Mechanics]]
[[Category:Erfworld Mechanics]]

Revision as of 19:57, 10 June 2009

Proposed Canon

A combat bonus (also referred to as force multiplier)Erf-b1-p125Same-site.PNG is a positive circumstantial influence that increases unit stats and makes it more efficient in combat.

Bonuses can derive fromErf-b1-p125Same-site.PNG:

Bonuses are very important in the combat system of Erfworld. In order to win a side should increase bonuses for their units while decreasing bonuses to enemy units.

Speculation

Bonuses are probably multiplicativeErf-b1-p125Same-site.PNG - bonuses of various types and even of the same type add upErf-b1-p113Same-site.PNG. There is also a stack bonus for stacked units that maxes out with 8 units.

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