Bonus
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==Speculation== | ==Speculation== | ||
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[[Category:Proposed Canon]] | [[Category:Proposed Canon]] | ||
[[Category:Speculation]] | [[Category:Speculation]] | ||
[[Category:Erfworld Mechanics]] | [[Category:Erfworld Mechanics]] | ||
Revision as of 04:46, 28 June 2009
Proposed Canon
A combat bonus (also referred to as force multiplier)Erf-b1-p125 is a positive circumstantial influence that increases unit stats and makes it more efficient in combat.
Bonuses can derive fromErf-b1-p125:
- Leadership
- Terrain
- Stack (maxes at 8 units)
- Artifacts
- Special abilities
- Spell buffs
- Dance-fighting
Bonuses are very important in the combat system of Erfworld. In order to win a side should increase bonuses for their units while decreasing bonuses to enemy units.