Capital

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m (capital site downgraded to speculation :/)
m (Condensing, also upgrading somethings to Prop. Canon)
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=Proposed Canon=
=Proposed Canon=
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A Capital is the primary [[City]] of a [[Side]]. ''(See [[City]] for rules on cities and capitals.)''
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A Capital is the primary [[City]] of a [[Side]]. Certain things can only be done in a side's capital city.
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=Speculation=
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A Capital must be located at a [[Capital site]].
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==Unique benefits==
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Certain things can only be done in a side's capital city.
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*Promoting units
*Promoting units
**Common troop to [[Warlord]]
**Common troop to [[Warlord]]
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**Unit to [[Heir]]
**Unit to [[Heir]]
*Popping royals
*Popping royals
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=Speculation=
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A Capital must be located at a [[Capital site]].
==Effect of number of sides==
==Effect of number of sides==

Revision as of 02:17, 8 December 2009

Proposed Canon

A Capital is the primary City of a Side. Certain things can only be done in a side's capital city.

Speculation

A Capital must be located at a Capital site.

Effect of number of sides

The need for functions to be performed by capitals may place restraints on how big a side can become. Two sides with ten cities may be inherently stronger then one side with 20 due to more leadership or better logistics.

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