Capturing

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(Some clarification in Spec. Rewrote sentence about Jack because of confusing pronoun usage.)
(Known Captives: faq-link)
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*[[Jillian]] has been captured by [[Gobwin Knob]] forces many times, only to "escape" each time.
*[[Jillian]] has been captured by [[Gobwin Knob]] forces many times, only to "escape" each time.
*[[Charlie]] offered to capture [[Parson]] (offering him employment with [[Charlescomm]]) and later made capturing Parson a requirement for [[Prince Ansom]] to retain Charlie's services, with penalties for [[croaking]] him.
*[[Charlie]] offered to capture [[Parson]] (offering him employment with [[Charlescomm]]) and later made capturing Parson a requirement for [[Prince Ansom]] to retain Charlie's services, with penalties for [[croaking]] him.
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*When [[Stanley]] destroyed [[Faq]], the [[Foolamancer]] [[Jack Snipe]] was captured and changed his [[loyalty]] to Stanley.
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*When [[Stanley]] destroyed [[Kingdom of Faq|Faq]], the [[Foolamancer]] [[Jack Snipe]] was captured and changed his [[loyalty]] to Stanley.
[[Category:Erfworld Mechanics]]
[[Category:Erfworld Mechanics]]
[[Category:Proposed Canon]]
[[Category:Proposed Canon]]
[[Category:Speculation]]
[[Category:Speculation]]

Revision as of 16:09, 14 October 2009

Proposed Canon

Instead of croaking an enemy, a Unit can attempt to capture it. A Unit that is captured is in the possession of the capturing Side.

A captured Unit takes Turn with the Side that captured it.WoT-2786759 A Unit's upkeep is paid by the capturing Side, and so the food tends to be lower quality.

Speculation

Capturing for intent of forcing a Unit to change Sides is generally reserved for Casters, who are rare and valuable, and not Warlords, whose duty and loyalty make them unlikely to join their captors. Warlords may be captured for interrogation purposes. It is unknown if basic troops can be captured.

Known Captives

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