Carnymancy

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(Fixed my own fix.)
(Moved table to Canon as it is laid out for us directly in the comic)
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=Canon=
 +
{{MagicSchool
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|school=Stagemancy
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|erf=Hat Magic
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|fate=Carnymancy
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|numbers=Rhyme-o-mancy
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}}
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=Proposed Canon=
=Proposed Canon=
==Information==
==Information==
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As of yet, no known Carnymancer has been introduced.
As of yet, no known Carnymancer has been introduced.
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==Other==
 
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{{MagicSchool
 
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|school=Stagemancy
 
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|erf=Hat Magic
 
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|fate=Carnymancy
 
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|numbers=Rhyme-o-mancy
 
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}}
 
=Speculation=
=Speculation=
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*Possibly the [[Fate]] magic behind the Arkenhammer.
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*Possibly the [[Fate]] magic behind the Arkenhammer.  
[[Category:Speculation]]
[[Category:Speculation]]
[[Category:Magic]][[Category:Proposed Canon]]
[[Category:Magic]][[Category:Proposed Canon]]

Revision as of 08:09, 8 May 2009

Contents

Canon

Class\Axis Erf Fate Numbers
[[{{{1}}}]]

Proposed Canon

Information

Carnymancy is one of the three disciplines of the Magic class Stagemancy; it is aligned with the axis of Fate.Erf-b1-p038aSame-site.PNG

Abilities

  • As of yet Unknown.

Known Carnymancers

As of yet, no known Carnymancer has been introduced.

Speculation

  • Possibly the Fate magic behind the Arkenhammer.
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