Carnymancy
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Revision as of 00:44, 11 May 2009 by 71.141.230.137 (Talk)
Contents |
Canon
| Class\Axis | Erf | Fate | Numbers |
|---|---|---|---|
| [[{{{1}}}]] |
Proposed Canon
Information
Carnymancy is one of the three disciplines of the Magic class Stagemancy; it is aligned with the axis of Fate.Erf-b1-p038a
Abilities
- As of yet Unknown.
Fanon Abilities
This page describes Fanon-level fan-created material. It does not conflict with Erfworld Canon, but it is not official.
- Carnymancy's main application is ranged attacks and abilities. Carnymancers can resize objects to make them easier or harder to hit. This allows for easier deployment of units under heavy fire, but at a price–A unit resized by Carnymancy that's hit with an enemy ranged attack causes a cloth golem allied with that side to appear somewhere in that side's army. Carnymancy is also used to change certain objects of high value into tickets and back. This allows for easier transport of funds.
Known Carnymancers
As of yet, no known Carnymancer has been introduced.
Speculation
- Possibly the Fate magic behind the Arkenhammer.