City of Heroes

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A place mentioned by [[Vinny Doombats]] after the fight with the wounded dwagons from [[Parson's Siege Raids]]<sup>[http://www.erfworld.com/book-1-archive/?px=%2F073.jpg]</sup>.  
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=Proposed Canon=
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The City of Heroes is a (possibly mythical) place where [[Erfworld|Erfworlders]] believe that those [[unit|units]] who are courageous and good go after they [[croaking|croak]], comparable to [http://en.wikipedia.org/wiki/Valhalla Valhalla] of the [[Real World]] Vikings.
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==Proposed Canon==
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Several units have expressed some sort of belief in the City of Heroes:
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* The City is mentioned by [[Vinny Doombats]] after the fight with the wounded [[dwagons]] from [[Parson's Siege Raids]].{{Erf|1|073}}
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* [[Wrigley]], a [[Unaroyal]] [[Stabber]] is also a believer, though he expects that, having failed to even engage in combat, he will not be allowed to enter it. 
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* [[Caesar]] also mentions it in passing in a [[thinkagram]] to Bunny after the [[Battle of Chocula]].{{ref| [[First Intermission 47]]}}
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This is the place where erfworlders that outstanding and good units go after they croak, comparable to the Olympus. The Titans judge at night, after all turns have ended, if an unit may enter this place and start their next turn there. At least this is the common believe of the units.
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Vinnie's comments suggest that it is believed, by some units at least, that the [[Titans]] judge at night, after all [[turn|turns]] have ended, if a unit may enter this place and start their next turn there.{{Erf|1|073}}
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==Speculation==
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=Speculation=
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It is not explicitly stated that a unit has to croak in combat to go to the afterlife of City of Heroes, but given Wrigley's assertion that his death as a prisoner would not suffice to be selected, the inference is that death in battle is necessary seems strong. 
The [[scripture]] refers to this place.
The [[scripture]] refers to this place.
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Units borne into the City of Heroes are said to be grouped into all-new Sides under the command of the Titans themselves, to fight the battle at the Last Turn which will end the world and bring unto all a new Erf.
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If the City really exists, it's possible that some form of [[magic]], possibly [[Weirdomancy]], allows living Erfworlders to communicate or otherwise interact with the inhabitants of the City of Heroes.
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==Real World References==
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City of Heroes is an MMORPG. In the eponymous city that serves as the game's setting, only Heroes are allowed to be created (there is a seperate city, complete with its own MMORPG, for villains), which may indicate that the Erfworld equivalent is a resting place for "Good" units.
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==See Also==
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*[[Hall of the Mountain King]]
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[[Category:Erfworld Culture]]
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[[Category:Proposed Canon]]
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[[Category:Speculation]]
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[[Category:Real World References]]

Revision as of 11:26, 24 October 2011

Contents

Proposed Canon

The City of Heroes is a (possibly mythical) place where Erfworlders believe that those units who are courageous and good go after they croak, comparable to Valhalla of the Real World Vikings.

Several units have expressed some sort of belief in the City of Heroes:

Vinnie's comments suggest that it is believed, by some units at least, that the Titans judge at night, after all turns have ended, if a unit may enter this place and start their next turn there.Erf-b1-p073Same-site.PNG

Speculation

It is not explicitly stated that a unit has to croak in combat to go to the afterlife of City of Heroes, but given Wrigley's assertion that his death as a prisoner would not suffice to be selected, the inference is that death in battle is necessary seems strong.

The scripture refers to this place.

Units borne into the City of Heroes are said to be grouped into all-new Sides under the command of the Titans themselves, to fight the battle at the Last Turn which will end the world and bring unto all a new Erf.

If the City really exists, it's possible that some form of magic, possibly Weirdomancy, allows living Erfworlders to communicate or otherwise interact with the inhabitants of the City of Heroes.

Real World References

City of Heroes is an MMORPG. In the eponymous city that serves as the game's setting, only Heroes are allowed to be created (there is a seperate city, complete with its own MMORPG, for villains), which may indicate that the Erfworld equivalent is a resting place for "Good" units.

See Also

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