Croakamancy

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==Proposed Canon==
==Proposed Canon==
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Croakamancy is one of the three disciplines of the [[Magic]] class [[Naughtymancy]]; it is aligned with the axis of [[Fate]].
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[[Croakamancy]] is one of the three disciplines of the [[Magic]] class [[Naughtymancy]]; it is aligned with the axis of [[Fate]] and composed of the two [[Magic_Elements|element]]s of [[Motion]] and [[Matter]]. {{erf|1|038a|Parson's Klog #2}}
===Abilities===
===Abilities===
*[[Uncroaked|Uncroaking]] deceased units.
*[[Uncroaked|Uncroaking]] deceased units.
*Providing combat bonuses to uncroaked units.
*Providing combat bonuses to uncroaked units.
 +
*Croakamancers have a natural ability to sense life in other units, as demonstrated by Wanda in Book 0.
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*Basic [[Shockamancy]].
 +
**Very precise torture.
===Limitations===
===Limitations===
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Croakamancy has significant limits - the uncroaked have a limited persistence before they rot down and disintegrate, and the transition to their new twilight existence robs them of a lot of their higher brain functions: Casters lose their magical abilities, warlords lose a great deal of their initiative and command skill, and regular units lose pretty much all trace of their identity. However, some abilities are maintained: An uncroaked [[warlord]] can still lead to some degree, and uncroaked [[flying unit]]s can still fly.
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'''Croakamancy''' has significant limits. Uncroaked units decay over several turns before they rot down and disintegrate. They also lose a lot of their higher brain functions: [[Caster]]s lose their magical abilities, [[warlord]]s lose a great deal of their initiative and command skill, and regular units lose pretty much all trace of their identity. However, most [[special|specials]] are maintained: An uncroaked [[warlord]] can still lead degree, and uncroaked [[flying unit]]s can still fly.
Some units, such as [[Wiener-Rammer|wiener-rammers]], cannot be uncroaked.
Some units, such as [[Wiener-Rammer|wiener-rammers]], cannot be uncroaked.
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The amount of time and attention a [[Croakamancer]] invests in uncroaking a creature has a significant effect - a mass of creatures uncroaked in a hurry will only last a few turns, but an individual or small group carefully revived can last a very long time indeed.
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The amount of time and attention a [[Croakamancer]] invests in uncroaking a unit has a significant effect - a mass of units uncroaked in a hurry will only last a few turns, but an individual or small group carefully revived can last a very long time indeed.
===Known Croakamancers===
===Known Croakamancers===
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[[Wanda Firebaugh]] - [[Chief Caster|Chief Croakamancer]] of [[Gobwin Knob]]. Previously a [[unit]] in the [[Kingdom of Faq]].
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[[Wanda Firebaugh]] - [[Chief Caster|Chief Croakamancer]] of [[Gobwin Knob]]. Previously a [[unit]] in the [[Kingdom of Faq]]. Also served the [[Side]]s of [[Haffaton]] and [[Goodminton]].
===Known Caster Links===
===Known Caster Links===
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So far the only known [[caster link]] involving Croakamancy was the [[Volcano Uncroaking|uncroaking]] of the [[Gobwin Knob]] volcano which ended the [[Battle for Gobwin Knob]]. This required the linkup of a [[Dirtamancer]] ([[Sizemore Rockwell]]) and a Master [[Croakamancer]] ([[Wanda Firebaugh]]) by an experienced [[Thinkamancer]] ([[Maggie]]).
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The most significant known [[caster link]] involving Croakamancy was the [[Volcano Uncroaking|uncroaking]] of the [[Gobwin Knob]] volcano which ended the [[Battle for Gobwin Knob]]. This required the linkup of a [[Dirtamancer]] ([[Sizemore Rockwell]]) and a Master [[Croakamancer]] ([[Wanda Firebaugh]]) by an experienced [[Thinkamancer]] ([[Maggie]]).
Such a casting should not be expected to occur with any great frequency.
Such a casting should not be expected to occur with any great frequency.
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==Speculation==
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Another less significant [[Dirtamancy]] linkup between [[Maxwell]], Wanda, and [[Komatsu]] inspired Wanda's use of memorial stones.
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Due to the facts that Wanda had to retrieve the body of Manpower {{erf|1|3}} and that she later said that Ossomer had to be captured (rather than be croaked and dragged over to her hex afterwards{{erf|2|6}}) it is possible that moving a dead body from hex to hex causes it to be impossible to uncroak/decrypt.
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A [[Turnamancy]] linkup between [[Maxwell]], Wanda, and [[Tina]] was able to create a [[Magic Item]] capable of torturing [[prisoner]]s.
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 +
==Speculation==
It is likely that constructed units, such as golems, cannot be uncroaked.
It is likely that constructed units, such as golems, cannot be uncroaked.
 +
 +
It seems that uncroaked units cannot be chief warlords (judging from the need for a new Gobwin Knob warlord in Book 1). Another possibility is that their leadership bonus decays so quickly that it's not worth using them).
===Decryptamancy===
===Decryptamancy===

Revision as of 22:30, 23 December 2012

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Contents

Canon

Class\Axis Erf Fate Numbers
Naughtymancy Shockmancy Croakamancy Retconjuration

Proposed Canon

Croakamancy is one of the three disciplines of the Magic class Naughtymancy; it is aligned with the axis of Fate and composed of the two elements of Motion and Matter. Erf-b1-p038aSame-site.PNG

Abilities

  • Uncroaking deceased units.
  • Providing combat bonuses to uncroaked units.
  • Croakamancers have a natural ability to sense life in other units, as demonstrated by Wanda in Book 0.
  • Basic Shockamancy.
    • Very precise torture.

Limitations

Croakamancy has significant limits. Uncroaked units decay over several turns before they rot down and disintegrate. They also lose a lot of their higher brain functions: Casters lose their magical abilities, warlords lose a great deal of their initiative and command skill, and regular units lose pretty much all trace of their identity. However, most specials are maintained: An uncroaked warlord can still lead degree, and uncroaked flying units can still fly.

Some units, such as wiener-rammers, cannot be uncroaked.

The amount of time and attention a Croakamancer invests in uncroaking a unit has a significant effect - a mass of units uncroaked in a hurry will only last a few turns, but an individual or small group carefully revived can last a very long time indeed.

Known Croakamancers

Wanda Firebaugh - Chief Croakamancer of Gobwin Knob. Previously a unit in the Kingdom of Faq. Also served the Sides of Haffaton and Goodminton.

Known Caster Links

The most significant known caster link involving Croakamancy was the uncroaking of the Gobwin Knob volcano which ended the Battle for Gobwin Knob. This required the linkup of a Dirtamancer (Sizemore Rockwell) and a Master Croakamancer (Wanda Firebaugh) by an experienced Thinkamancer (Maggie). Such a casting should not be expected to occur with any great frequency.

Another less significant Dirtamancy linkup between Maxwell, Wanda, and Komatsu inspired Wanda's use of memorial stones.

A Turnamancy linkup between Maxwell, Wanda, and Tina was able to create a Magic Item capable of torturing prisoners.

Speculation

It is likely that constructed units, such as golems, cannot be uncroaked.

It seems that uncroaked units cannot be chief warlords (judging from the need for a new Gobwin Knob warlord in Book 1). Another possibility is that their leadership bonus decays so quickly that it's not worth using them).

Decryptamancy

With the Arkenpliers, Wanda is able to Decrypt units - to bring back the dead with all their abilities and most of their memories intact, but loyal to the caster and her side. Many casters believe this takes Croakamancy into the realm of Life magic, which is normally its antithesis. Many casters find this to be unnatural, and thus, wrong.

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