Croaking
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===Bodies=== | ===Bodies=== | ||
| - | [[Croaked]] units leave bodies, which exist as physical objects for a short time after croaking. Bodies disappear at the start of the next turn that their side has, unless moved/claimed (e.g. [[uncroaked]], reanimated as [[golems]], eaten, used for something else like the teddybearskin rug and mounted [[gwiffon]] head in [[Parson]]'s room) | + | [[Croaked]] units leave bodies, which exist as physical objects for a short time after croaking. Bodies disappear at the start of the next turn that their side has, unless moved/claimed (e.g. [[uncroaked]], reanimated as [[golems]], eaten, used for something else like the teddybearskin rug and mounted [[gwiffon]] head in [[Parson]]'s room){{erf|1|035}}. In the event that their [[side]] is eliminated, unclaimed bodies disappear at the next nightfall. |
=Proposed Canon= | =Proposed Canon= | ||
Revision as of 14:55, 4 May 2009
Contents |
Canon
Croaking is the equivalent of death in Erfworld. Units which are croaked have zero hits and cannot be healed.
Bodies
Croaked units leave bodies, which exist as physical objects for a short time after croaking. Bodies disappear at the start of the next turn that their side has, unless moved/claimed (e.g. uncroaked, reanimated as golems, eaten, used for something else like the teddybearskin rug and mounted gwiffon head in Parson's room)Erf-b1-p035. In the event that their side is eliminated, unclaimed bodies disappear at the next nightfall.