Defense

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(Created page with '=Proposed Canon= Defense is a Unit statistic. =Speculation= It probably determines how hard it is to score a hit on this unit. Category:Erfworld Mechanics [[Category:U...')
m (moved speculation to appropriate section)
 
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=Proposed Canon=
=Proposed Canon=
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Defense is a [[Unit]] statistic.  
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Defense is a [[Unit]] statistic.
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==Known Values==
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*[[Bogroll]] - 4
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*[[Jack Snipe]] - 2
=Speculation=
=Speculation=
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It probably determines how hard it is to score a hit on this unit.
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It probably determines how hard it is to score a [[hit]] on this [[unit]], provides resistance that reduces inflicted damage, or is a combination of both. In other words, it probably affects a unit's chance to survive wounds and attacks in combat.
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[[Category:Erfworld Mechanics]]
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[[Category:Stats]]
[[Category:Unit]]
[[Category:Unit]]
[[Category:Proposed Canon]]
[[Category:Proposed Canon]]
[[Category:Speculation]]
[[Category:Speculation]]

Latest revision as of 13:44, 17 March 2012

[edit] Proposed Canon

Defense is a Unit statistic.

[edit] Known Values

[edit] Speculation

It probably determines how hard it is to score a hit on this unit, provides resistance that reduces inflicted damage, or is a combination of both. In other words, it probably affects a unit's chance to survive wounds and attacks in combat.

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