Defense
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(Difference between revisions)
(Created page with '=Proposed Canon= Defense is a Unit statistic. =Speculation= It probably determines how hard it is to score a hit on this unit. Category:Erfworld Mechanics [[Category:U...') |
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=Proposed Canon= | =Proposed Canon= | ||
| - | Defense is a [[Unit]] statistic. | + | Defense is a [[Unit]] statistic. |
| + | |||
| + | ==Known Values== | ||
| + | *[[Bogroll]] - 4 | ||
| + | *[[Jack Snipe]] - 2 | ||
=Speculation= | =Speculation= | ||
| - | It probably determines how hard it is to score a hit on this unit. | + | It probably determines how hard it is to score a [[hit]] on this [[unit]], provides resistance that reduces inflicted damage, or is a combination of both. In other words, it probably affects a unit's chance to survive wounds and attacks in combat. |
| - | [[Category: | + | [[Category:Stats]] |
[[Category:Unit]] | [[Category:Unit]] | ||
[[Category:Proposed Canon]] | [[Category:Proposed Canon]] | ||
[[Category:Speculation]] | [[Category:Speculation]] | ||
Latest revision as of 13:44, 17 March 2012
[edit] Proposed Canon
Defense is a Unit statistic.
[edit] Known Values
- Bogroll - 4
- Jack Snipe - 2
[edit] Speculation
It probably determines how hard it is to score a hit on this unit, provides resistance that reduces inflicted damage, or is a combination of both. In other words, it probably affects a unit's chance to survive wounds and attacks in combat.