Dirtamancy

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(Format change - Moved Dirtamancer bonus to it's own section. As it seems most casters give some type of bonus.)
(Other: Changed over to the fancy style of table for Axis/Class)
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==Other==
==Other==
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{| class="wikitable"
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{| style="background:gray; text-align:center"
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! '''<sub>Class</sub>\<sup>Axes</sup>'''
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! <sub>Class</sub>\<sup>Axis</sup> !! [[Erf]] !! [[Fate]] !! [[Numbers]]
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! '''Erf'''
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|- style="background:white"
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! '''Fate'''
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| style="background:darkgray" | '''[[Stuffamancy]]''' || '''Dirtamancy''' || [[Changemancy]] || [[Dittomancy]]
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! '''Numbers'''
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! [[Stuffamancy]]
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! '''Dirtamancy'''
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! [[Changemancy]]
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! [[Dittomancy]]
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Revision as of 17:35, 28 April 2009

Dirtamancy is one of the three disciplines of the magic class Stuffamancy; it is aligned with the axis of Erf.

Contents

Abilities

  • Creation of:
Acid Rock Golems
Crap Golems
Hard Rock Golems
Metal Golems
Soft Rock Golems
  • Moving and digging through solid stone.
  • Creating and healing golems.
  • Creation of booby traps.
  • Construction and demolition of buildings and similar battlefield engineering tasks.

Known Dirtamancers

Sizemore Rockwell in the service of the Plaid Tribe.

Dirtamancer Bonuses

A dirtamancer is also known to give a substantial combat bonus to Dirtamancy golems under his or her command - unusual in that there are few other cases in which a caster can provide a leadership bonus.

Other

Class\Axis Erf Fate Numbers
Stuffamancy Dirtamancy Changemancy Dittomancy
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