Dirtamancy
From ErfWiki
(Difference between revisions)
(→Other: Changed over to the fancy style of table for Axis/Class) |
m (→Other: Now using template instead of inline styles.) |
||
| Line 21: | Line 21: | ||
==Other== | ==Other== | ||
| - | + | {{MagicSchool | |
| - | { | + | |school=Stuffamancy |
| - | | | + | |erf='''Dirtamancy''' |
| - | + | |fate=[[Changemancy]] | |
| - | | | + | |numbers=[[Dittomancy]] |
| - | + | }} | |
| - | + | ||
Revision as of 19:47, 30 April 2009
Dirtamancy is one of the three disciplines of the magic class Stuffamancy; it is aligned with the axis of Erf.
Contents |
Abilities
- Creation of:
- Moving and digging through solid stone.
- Creating and healing golems.
- Creation of booby traps.
- Construction and demolition of buildings and similar battlefield engineering tasks.
Known Dirtamancers
Sizemore Rockwell in the service of the Plaid Tribe.
Dirtamancer Bonuses
A dirtamancer is also known to give a substantial combat bonus to Dirtamancy golems under his or her command - unusual in that there are few other cases in which a caster can provide a leadership bonus.
Other
| Class\Axis | Erf | Fate | Numbers |
|---|---|---|---|
| [[{{{1}}}]] |