Dirtamancy

From ErfWiki

(Difference between revisions)
Jump to: navigation, search
(Other: Changed over to the fancy style of table for Axis/Class)
m (Other: Now using template instead of inline styles.)
Line 21: Line 21:
==Other==
==Other==
-
 
+
{{MagicSchool
-
{| style="background:gray; text-align:center"
+
|school=Stuffamancy
-
|- style="background:darkgray"
+
|erf='''Dirtamancy'''
-
! <sub>Class</sub>\<sup>Axis</sup> !! [[Erf]] !! [[Fate]] !! [[Numbers]]
+
|fate=[[Changemancy]]
-
|- style="background:white"
+
|numbers=[[Dittomancy]]
-
| style="background:darkgray" | '''[[Stuffamancy]]''' || '''Dirtamancy''' || [[Changemancy]] || [[Dittomancy]]
+
}}
-
|}
+

Revision as of 19:47, 30 April 2009

Dirtamancy is one of the three disciplines of the magic class Stuffamancy; it is aligned with the axis of Erf.

Contents

Abilities

  • Creation of:
Acid Rock Golems
Crap Golems
Hard Rock Golems
Metal Golems
Soft Rock Golems
  • Moving and digging through solid stone.
  • Creating and healing golems.
  • Creation of booby traps.
  • Construction and demolition of buildings and similar battlefield engineering tasks.

Known Dirtamancers

Sizemore Rockwell in the service of the Plaid Tribe.

Dirtamancer Bonuses

A dirtamancer is also known to give a substantial combat bonus to Dirtamancy golems under his or her command - unusual in that there are few other cases in which a caster can provide a leadership bonus.

Other

Class\Axis Erf Fate Numbers
[[{{{1}}}]]
Go To:
Personal tools