Dirtamancy

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(Abilities)
(Canon)
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=Canon=
=Canon=
{{MagicSchool
{{MagicSchool
-
  |school=Stuffamancy
+
  |Stuffamancy
-
|erf=Dirtamancy
+
-
|fate=Changemancy
+
-
|numbers=Dittomancy
+
}}
}}
 +
=Proposed Canon=
=Proposed Canon=
==Information==
==Information==

Revision as of 23:26, 29 July 2009

Contents

Canon

Class\Axis Erf Fate Numbers
Stuffamancy Dirtamancy Changemancy Dittomancy

Proposed Canon

Information

Dirtamancy is one of the three disciplines of the magic class Stuffamancy; it is aligned with the axis of Erf.Erf-b1-p038aSame-site.PNG

Abilities

  • Creation of:
Acid Rock Golems
Crap Golems
Hard Rock Golems
Metal Golems
Soft Rock Golems
  • Moving and digging through solid stone.
  • Creating and healing golems.
  • Creation of booby traps. (Could be solely the application of enhanced digging or tunneling abilities.)
  • Construction and demolition of buildings and similar battlefield engineering tasks. (Could be solely the application of enhanced digging or tunneling abilities.)
  • Alteration of terrain type. (Accomplished by a Dirtamancer linked by a Thinkamancer to a Croakamancer.)
  • improvement of city level. (Accomplished by a Dirtamancer linked by a Thinkamancer to a Croakamancer.)

Known Dirtamancers

Sizemore Rockwell in the service of the Plaid Tribe.

Dirtamancer Bonuses

A dirtamancer is also known to give a substantial combat bonus to Dirtamancy golems under his or her command - unusual in that there are few other cases in which a caster can provide a leadership bonus.

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