Dirtamancy
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=Canon= | =Canon= | ||
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{{MagicSchool | {{MagicSchool | ||
|Stuffamancy | |Stuffamancy | ||
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=Proposed Canon= | =Proposed Canon= | ||
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==Information== | ==Information== | ||
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Dirtamancy is one of the three disciplines of the [[magic]] class [[Stuffamancy]], which is aligned to the [[element]] of [[Matter]]. Dirtamancy is aligned with the axis of Erf.{{erf|1|038a|Parson's Klog #2}} | Dirtamancy is one of the three disciplines of the [[magic]] class [[Stuffamancy]], which is aligned to the [[element]] of [[Matter]]. Dirtamancy is aligned with the axis of Erf.{{erf|1|038a|Parson's Klog #2}} | ||
==Abilities== | ==Abilities== | ||
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*Moving and digging through solid stone.<br> | *Moving and digging through solid stone.<br> | ||
*Creating and healing Dirtamancy [[golems]] such as<br> | *Creating and healing Dirtamancy [[golems]] such as<br> | ||
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==Known Dirtamancers== | ==Known Dirtamancers== | ||
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[[Sizemore Rockwell]] in the service of the [[Plaid Tribe]]. | [[Sizemore Rockwell]] in the service of the [[Plaid Tribe]]. | ||
==Dirtamancer Bonuses== | ==Dirtamancer Bonuses== | ||
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A dirtamancer is also known to give a substantial combat bonus to Dirtamancy [[golems]] under his or her command. | A dirtamancer is also known to give a substantial combat bonus to Dirtamancy [[golems]] under his or her command. | ||
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As a form of [[Stuffamancy]], Dirtamancy is aligned with [[Matter]], but not with [[Life]] or [[Motion]]. However, most of the abilities which a Dirtamancer commands seem to allow him to either grant matter a magical substitute for [[Life]] (as in the creation of [[golems]]), or to involve the movement of matter, (such as in the construction of [[tunnel]]s.) | As a form of [[Stuffamancy]], Dirtamancy is aligned with [[Matter]], but not with [[Life]] or [[Motion]]. However, most of the abilities which a Dirtamancer commands seem to allow him to either grant matter a magical substitute for [[Life]] (as in the creation of [[golems]]), or to involve the movement of matter, (such as in the construction of [[tunnel]]s.) | ||
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==Natural dirtamancy== | ==Natural dirtamancy== | ||
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The building and upgrading of a [[city]] is a form of natural dirtamancy. | The building and upgrading of a [[city]] is a form of natural dirtamancy. | ||
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Revision as of 18:10, 23 November 2009
Contents |
Canon
| Class\Axis | Erf | Fate | Numbers |
|---|---|---|---|
| Stuffamancy | Dirtamancy | Changemancy | Dittomancy |
Proposed Canon
Information
Dirtamancy is one of the three disciplines of the magic class Stuffamancy, which is aligned to the element of Matter. Dirtamancy is aligned with the axis of Erf.Erf-b1-p038a
Abilities
- Moving and digging through solid stone.
- Creating and healing Dirtamancy golems such as
- Creation of booby traps. (Could be solely the application of enhanced digging or tunneling abilities.)
- Construction and demolition of buildings and similar battlefield engineering tasks. (Could be solely the application of enhanced digging or tunneling abilities.)
- Alteration of terrain type. (Accomplished by a Dirtamancer linked by a Thinkamancer to a Croakamancer.)
Known Dirtamancers
Sizemore Rockwell in the service of the Plaid Tribe.
Dirtamancer Bonuses
A dirtamancer is also known to give a substantial combat bonus to Dirtamancy golems under his or her command.
A dirtamancer present in the city at the time of an upgrade also substantially reduces the cost.
A dirtamancer that is present when a city upgrades dictates the look of the city and the livery (if any) present within.
Speculation
As a form of Stuffamancy, Dirtamancy is aligned with Matter, but not with Life or Motion. However, most of the abilities which a Dirtamancer commands seem to allow him to either grant matter a magical substitute for Life (as in the creation of golems), or to involve the movement of matter, (such as in the construction of tunnels.)
Natural dirtamancy
The building and upgrading of a city is a form of natural dirtamancy.