Dirtamancy

From ErfWiki

Revision as of 20:14, 27 March 2012 by Bcent1234 (Talk | contribs)
Jump to: navigation, search
{{{6}}}

Contents

Canon

Class\Axis Erf Fate Numbers
Stuffamancy Dirtamancy Changemancy Dittomancy

Proposed Canon

Information

Dirtamancy is one of the three disciplines of the magic class Stuffamancy, and composed solely of the element of Matter. Dirtamancy is aligned with the axis of Erf.Erf-b1-p038aSame-site.PNG

It is apparently a rare discipline and highly valued around the Magic Kingdom. Conversely it seems to be under-appreciated outside of the Magic Kingdom.

Abilities

  • Moving and digging through solid stone.
  • Creating and healing Dirtamancy golems such as
Crap Golems
Acid Rock Golems
Soft Rock Golems
Hard Rock Golems
Metal Golems
  • Creation of booby traps. (Could be solely the application of enhanced digging or tunneling abilities.)
  • Construction and demolition of buildings and similar battlefield and civil engineering tasks.
    • Building walls, tilling gardens, digging foundations, making stone paths, etc.
  • Alteration of terrain type. (Accomplished by a Dirtamancer linked by a Thinkamancer to a Croakamancer.)

Known Dirtamancers

Sizemore Rockwell in the service of the Plaid Tribe.

Dirtamancer Bonuses

A Dirtamancer is also known to give a substantial combat bonus to Dirtamancy golems under his or her command.

A Dirtamancer present in the city at the time of an upgrade also substantially reduces the cost. A Dirtamancer that is present when a city upgrades dictates the look of the city and the livery (if any) present within. First Intermission 25

Speculation

As a form of Stuffamancy, Dirtamancy is aligned with Matter, but not with Life or Motion. However, most of the abilities which a Dirtamancer commands seem to allow him to either grant matter a magical substitute for Life (as in the creation of golems), or to involve the movement of matter, (such as in the construction of tunnels.)

Natural Dirtamancy

The building and upgrading of a city is a form of natural dirtamancy, as is sacking a city by an enemy. Gobwins and Marbits may practice Natural Dirtamancy as they engineer in the ground, digging tunnels and the like, in addition to having tunnel-fighting skill.

Go To:
Personal tools