Dittomancy

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As shown {{Erf|2|4}}, it appears that Dittomancy amplifies bonuses and duplicates units.
As shown {{Erf|2|4}}, it appears that Dittomancy amplifies bonuses and duplicates units.
==Information==
==Information==
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Dittomancy is one of the three disciplines of the [[Magic]] class [[Stuffamancy]]; it is aligned with the axis of [[Numbers]].{{erf|1|038a|Parson's Klog #2}}
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Dittomancy is one of the three disciplines of the [[Magic]] class [[Stuffamancy]]; it is aligned with the axis of [[Numbers]] and composed solely of the [[Magic_Elements|element]] of [[Matter]].{{erf|1|038a|Parson's Klog #2}}
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Jetstone's Dittomancer has a tendency to say everything twice. For example, "Yeah, yeah. I know, I know", or "It's... It's foolamancy! Foolamancy!". Where each word or phrase is said twice, in keeping with the doubling theme. He also appears to rhyme when precise repeats are not what they wish to say.
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[[Jetstone]]'s [[Lloyd|Dittomancer]] has a tendency to say everything twice. For example, "Yeah, yeah. I know, I know", or "It's... It's foolamancy! Foolamancy!". Where each word or phrase is said twice, in keeping with the doubling theme. He also appears to [[Rhyme-o-mancy|rhyme]] when precise repeats are not what he wishes to say.  The interaction of Dittomancy with [[Rhyme-o-mancy]] is still unknown.
==Abilities==
==Abilities==
*Doubling leadership, special bonuses, and duplicating surviving units.
*Doubling leadership, special bonuses, and duplicating surviving units.
*Increasing the number of ranged attacks from a set of specified units, either double or quadruple (possibly more).
*Increasing the number of ranged attacks from a set of specified units, either double or quadruple (possibly more).
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*Duplicating a unit completely (as seen by [[Lloyd]] duplicating [[King]] [[Slately]])
==Known Dittomancers==
==Known Dittomancers==
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=Speculation=
=Speculation=
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Given the name and the alignment (Stuff, numbers) of the class, dittomancy probably involves multiplying or copying stuff.
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Given the name and the alignment ([[Stuff]], [[numbers]]) of the class, dittomancy probably involves multiplying or copying stuff.
A dittomancer has been seen multiplying the number of arrows in an archer stack's volley. This may be a physical manifestation of multiplying the archers' combat stat. Dittomancers may also be able to double other stats, such as hits or move.
A dittomancer has been seen multiplying the number of arrows in an archer stack's volley. This may be a physical manifestation of multiplying the archers' combat stat. Dittomancers may also be able to double other stats, such as hits or move.
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Dittomancers may be able to make copies of other units, in a fashion similar to [[croakamancy]]. Eg, the more attention spent on each individual unit, the more like the original it will be. It may be possible to duplicate an entire army, but the resulting copies would likely have very low stats and last only for a single turn.
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Dittomancers have been shown to able to make copies of other units, in a fashion similar to [[croakamancy]]. Eg, the more attention spent on each individual unit, the more like the original it will be. It may be possible to duplicate an entire army, but the resulting copies would likely have very low stats and last only for a single turn.
 +
 
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The phrase "Double or Nothing" may apply here. It is possible that in the attempt to use Dittomancy i.e. to "double down" that failure of the magic might result in the loss of the unit which the Dittomancy is attempting to duplicate.
=Real World References=
=Real World References=
"Ditto" is a term that has many iterations, all of which involve duplication, repetition, or copying.
"Ditto" is a term that has many iterations, all of which involve duplication, repetition, or copying.
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The original Tuscan word (cir 1625) meant "in the stated month or year" and was used in place of repeating the same date.  By 1678 it was in use in English to mean "same as above," from which we get the "ditto mark" (or "), placed under a word or phrase it is used to repeat.
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The original Tuscan word (cir 1625) meant "in the stated month or year" and was used in place of repeating the same date. (Speculatively, this implies [[Date-a-mancy]] may be tied to Dittomancy ) By 1678 it was in use in English to mean "same as above," from which we get the "ditto mark" (or "), placed under a word or phrase it is used to repeat.
The Ditto corporation made simple printing devices called spirit duplicators (because they used alcohol), or "Ditto machines" which produced "ditto sheets," or copies.
The Ditto corporation made simple printing devices called spirit duplicators (because they used alcohol), or "Ditto machines" which produced "ditto sheets," or copies.

Revision as of 22:10, 23 September 2012

{{{6}}}

Contents

Canon

Class\Axis Erf Fate Numbers
Stuffamancy Dirtamancy Changemancy Dittomancy

Proposed Canon

As shown Erf-b2-p4Same-site.PNG, it appears that Dittomancy amplifies bonuses and duplicates units.

Information

Dittomancy is one of the three disciplines of the Magic class Stuffamancy; it is aligned with the axis of Numbers and composed solely of the element of Matter.Erf-b1-p038aSame-site.PNG

Jetstone's Dittomancer has a tendency to say everything twice. For example, "Yeah, yeah. I know, I know", or "It's... It's foolamancy! Foolamancy!". Where each word or phrase is said twice, in keeping with the doubling theme. He also appears to rhyme when precise repeats are not what he wishes to say. The interaction of Dittomancy with Rhyme-o-mancy is still unknown.

Abilities

  • Doubling leadership, special bonuses, and duplicating surviving units.
  • Increasing the number of ranged attacks from a set of specified units, either double or quadruple (possibly more).
  • Duplicating a unit completely (as seen by Lloyd duplicating King Slately)

Known Dittomancers

Lloyd in the service of Jetstone; before his naming, referred to by forumites as 'Figgy.'

Speculation

Given the name and the alignment (Stuff, numbers) of the class, dittomancy probably involves multiplying or copying stuff.

A dittomancer has been seen multiplying the number of arrows in an archer stack's volley. This may be a physical manifestation of multiplying the archers' combat stat. Dittomancers may also be able to double other stats, such as hits or move.

Dittomancers have been shown to able to make copies of other units, in a fashion similar to croakamancy. Eg, the more attention spent on each individual unit, the more like the original it will be. It may be possible to duplicate an entire army, but the resulting copies would likely have very low stats and last only for a single turn.

The phrase "Double or Nothing" may apply here. It is possible that in the attempt to use Dittomancy i.e. to "double down" that failure of the magic might result in the loss of the unit which the Dittomancy is attempting to duplicate.

Real World References

"Ditto" is a term that has many iterations, all of which involve duplication, repetition, or copying.

The original Tuscan word (cir 1625) meant "in the stated month or year" and was used in place of repeating the same date. (Speculatively, this implies Date-a-mancy may be tied to Dittomancy ) By 1678 it was in use in English to mean "same as above," from which we get the "ditto mark" (or "), placed under a word or phrase it is used to repeat.

The Ditto corporation made simple printing devices called spirit duplicators (because they used alcohol), or "Ditto machines" which produced "ditto sheets," or copies.

Ditto was used famously in the film Ghost to mean, roughly, "I feel the same way."

Multiple fictional characters that involve copying or twins, etc. are named ditto.

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