Dollamancy

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"Look, there's a lot you can do in Dollamancy. It's fabrication with a motion element, right? If we want. But that's way over your heads, ain't it?"
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-Ace Hardware,  [[LIAB Text 30]]
=Proposed Canon=
=Proposed Canon=

Revision as of 04:33, 9 May 2011

Contents

Canon

Class\Axis Erf Fate Numbers
Spookism Turnamancy Dollamancy Weirdomancy

"Look, there's a lot you can do in Dollamancy. It's fabrication with a motion element, right? If we want. But that's way over your heads, ain't it?" -Ace Hardware, LIAB Text 30

Proposed Canon

Dollamancy is one of the three disciplines of the Magic class Spookism, which uses the Motion Element; it is aligned with the axis of Fate.Erf-b1-p038aSame-site.PNG It is described by Ace Hardware as Fabrication with a motion element.

Abilities

  • Can create small nonmagical items, such as tools or baskets, or Raiment (armor or clothes).
  • Heal cloth golems and perhaps other created units.

Known Dollamancers

Speculation

  • Related to 'dressing up' units and buildings. Benefits other than aesthetic are unknown. May increase Loyalty of units?
  • May involve a 'Voodoo Doll' type of control that forces a unit to act against its own will.
  • Possibly involved in the creation of Cloth Golems
  • Accessories are created by Dollamancy. These may be Magic Items, or may be mundane.

Natural Dollamancy

  • Maggie said Twolls have a form of natural dollamacy, allowing them to construct some non-magical items such as Parson's breast plate.
  • Maggie also indicated Warlords and some casters have a form of natural dollamancy that allows them to create their own livery for their units. An example of this is when Wanda causes the units she mass-uncroaked during the siege of Gobwin Knob to appear wearing Parson's hamstard livery.
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