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		<id>http://www.erfworld.com/wiki/index.php?title=Erfworld_Mechanics&amp;feed=atom&amp;action=history</id>
		<title>Erfworld Mechanics - Revision history</title>
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		<link rel="alternate" type="text/html" href="http://www.erfworld.com/wiki/index.php?title=Erfworld_Mechanics&amp;action=history"/>
		<updated>2013-05-25T13:08:46Z</updated>
		<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>http://www.erfworld.com/wiki/index.php?title=Erfworld_Mechanics&amp;diff=59361&amp;oldid=prev</id>
		<title>76.8.217.158: /* Relative Time */</title>
		<link rel="alternate" type="text/html" href="http://www.erfworld.com/wiki/index.php?title=Erfworld_Mechanics&amp;diff=59361&amp;oldid=prev"/>
				<updated>2012-03-15T00:58:49Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Relative Time&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: white; color:black;&quot;&gt;
			&lt;col class='diff-marker' /&gt;
			&lt;col class='diff-content' /&gt;
			&lt;col class='diff-marker' /&gt;
			&lt;col class='diff-content' /&gt;
		&lt;tr valign='top'&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 00:58, 15 March 2012&lt;/td&gt;
		&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 54:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 54:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;As noted above, the time of day in Erfworld is related to the sequence of [[turn]]s. The fact that the sun sets after [[Prince Ansom]] declares the end of his [[Faction|side]]'s turn may imply that the turn cycle governs the time of day, rather than vice versa.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;As noted above, the time of day in Erfworld is related to the sequence of [[turn]]s. The fact that the sun sets after [[Prince Ansom]] declares the end of his [[Faction|side]]'s turn may imply that the turn cycle governs the time of day, rather than vice versa.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;However, the link between turns and time is variable to some extent. At one point Stanley's turn is seen to start at dawn, rather than beginning later in the day, because there are no nearby units of any side that would act earlier. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;(This may imply &lt;/del&gt;that &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;more &lt;/del&gt;than one Turn can happen simultaneously, as long as the involved Sides do not interact with each other.&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;)&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;However, the link between turns and time is variable to some extent. At one point Stanley's turn is seen to start at dawn, rather than beginning later in the day, because there are no nearby units of any side that would act earlier. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Later it is shown &lt;/ins&gt;that &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[Jillian]] of Faq is aware they will meet enemy forces because someone took a turn in the morning before they did. More &lt;/ins&gt;than one Turn can happen simultaneously, as long as the involved Sides do not interact with each other.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;===Off-time===&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;===Off-time===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>76.8.217.158</name></author>	</entry>

	<entry>
		<id>http://www.erfworld.com/wiki/index.php?title=Erfworld_Mechanics&amp;diff=59359&amp;oldid=prev</id>
		<title>76.8.217.158 at 00:47, 15 March 2012</title>
		<link rel="alternate" type="text/html" href="http://www.erfworld.com/wiki/index.php?title=Erfworld_Mechanics&amp;diff=59359&amp;oldid=prev"/>
				<updated>2012-03-15T00:47:41Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: white; color:black;&quot;&gt;
			&lt;col class='diff-marker' /&gt;
			&lt;col class='diff-content' /&gt;
			&lt;col class='diff-marker' /&gt;
			&lt;col class='diff-content' /&gt;
		&lt;tr valign='top'&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 00:47, 15 March 2012&lt;/td&gt;
		&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 6:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 6:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;==The [[Hex]] Grid==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;==The [[Hex]] Grid==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;The geography of [[Erfworld]] is laid out as a hexagonal-grid wargaming map, with each hexagon &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;known in short as &lt;/del&gt;a [[hex]]. Locations are described by non-cartesian X-Y coordinates (possibly designating a line of hexes and a specific hex within that line).&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;The geography of [[Erfworld]] is laid out as a hexagonal-grid wargaming map, with each hexagon &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;commonly called &lt;/ins&gt;a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;quot;&lt;/ins&gt;[[hex]]&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;quot;&lt;/ins&gt;. Locations are described by non-cartesian X-Y coordinates (possibly designating a line of hexes and a specific hex within that line).&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>76.8.217.158</name></author>	</entry>

	<entry>
		<id>http://www.erfworld.com/wiki/index.php?title=Erfworld_Mechanics&amp;diff=56994&amp;oldid=prev</id>
		<title>70.119.232.138: /* Movement */  Edited for clarity, and possibly grammar.</title>
		<link rel="alternate" type="text/html" href="http://www.erfworld.com/wiki/index.php?title=Erfworld_Mechanics&amp;diff=56994&amp;oldid=prev"/>
				<updated>2011-10-18T04:11:22Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Movement: &lt;/span&gt;  Edited for clarity, and possibly grammar.&lt;/p&gt;
&lt;table style=&quot;background-color: white; color:black;&quot;&gt;
			&lt;col class='diff-marker' /&gt;
			&lt;col class='diff-content' /&gt;
			&lt;col class='diff-marker' /&gt;
			&lt;col class='diff-content' /&gt;
		&lt;tr valign='top'&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 04:11, 18 October 2011&lt;/td&gt;
		&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 12:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 12:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;See the [[Movement]] page for a detailed examination of these rules.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;See the [[Movement]] page for a detailed examination of these rules.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;The [[Faction|sides]] of a conflict alternate [[Turn]]s, which is known as a [[Turn-Based Movement]] mechanic. For instance, in ''The Battle for Gobwin Knob'', the sequence of turns is: [[Jillian Zamussels|Jillian's]] Turn ([[barbarian]]s move first), [[Transylvito]]'s Turn, [[Charlescomm]]'s Turn (early morning) [[Gobwin Knob]]'s Turn (late morning), followed by the [[Royal Crown Coalition|RCC's]] Turn (afternoon), followed by dusk, then nighttime and a return to morning. Alliances change the turn order (the turn of the alliance is that of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;its chronologically last's &lt;/del&gt;member), so Jillian is never seen moving except on [[Royal Crown Coalition|RCC's]] or [[Transylvito]]'s [[Turn]].&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;The [[Faction|sides]] of a conflict alternate [[Turn]]s, which is known as a [[Turn-Based Movement]] mechanic. For instance, in ''The Battle for Gobwin Knob'', the sequence of turns is: [[Jillian Zamussels|Jillian's]] Turn ([[barbarian]]s move first), [[Transylvito]]'s Turn, [[Charlescomm]]'s Turn (early morning) [[Gobwin Knob]]'s Turn (late morning), followed by the [[Royal Crown Coalition|RCC's]] Turn (afternoon), followed by dusk, then nighttime and a return to morning. Alliances change the turn order (the turn of the alliance is that of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;the &lt;/ins&gt;member &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;which is last in the sequence&lt;/ins&gt;), so Jillian is never seen moving except on [[Royal Crown Coalition|RCC's]] or [[Transylvito]]'s [[Turn]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;[[Units]] may only move to another [[hex]] during their [[Side]]'s [[Turn]]. Each unit has a specific amount of &amp;quot;[[Movement|Move]]&amp;quot; which determines how far it may travel during one turn. Units' Move is set to their maximum at the beginning of their side's Turn.&amp;nbsp; At the end of the side's Turn, its [[unit]]s lose any unused Move, and may not leave their current hex until their [[Faction|side's]] next Turn.&amp;nbsp; Exception: a unit with no remaining Move may leave its hex (on its Turn) by riding atop a Mount, or (on an enemy's Turn) by being captured and transported as a prisoner.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;[[Units]] may only move to another [[hex]] during their [[Side]]'s [[Turn]]. Each unit has a specific amount of &amp;quot;[[Movement|Move]]&amp;quot; which determines how far it may travel during one turn. Units' Move is set to their maximum at the beginning of their side's Turn.&amp;nbsp; At the end of the side's Turn, its [[unit]]s lose any unused Move, and may not leave their current hex until their [[Faction|side's]] next Turn.&amp;nbsp; Exception: a unit with no remaining Move may leave its hex (on its Turn) by riding atop a Mount, or (on an enemy's Turn) by being captured and transported as a prisoner.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>70.119.232.138</name></author>	</entry>

	<entry>
		<id>http://www.erfworld.com/wiki/index.php?title=Erfworld_Mechanics&amp;diff=56063&amp;oldid=prev</id>
		<title>Bcent1234: /* Movement */</title>
		<link rel="alternate" type="text/html" href="http://www.erfworld.com/wiki/index.php?title=Erfworld_Mechanics&amp;diff=56063&amp;oldid=prev"/>
				<updated>2011-07-28T18:01:49Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Movement&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: white; color:black;&quot;&gt;
			&lt;col class='diff-marker' /&gt;
			&lt;col class='diff-content' /&gt;
			&lt;col class='diff-marker' /&gt;
			&lt;col class='diff-content' /&gt;
		&lt;tr valign='top'&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 18:01, 28 July 2011&lt;/td&gt;
		&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 12:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 12:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;See the [[Movement]] page for a detailed examination of these rules.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;See the [[Movement]] page for a detailed examination of these rules.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;The [[Faction|sides]] of a conflict alternate [[Turn]]s, which is known as a [[Turn-Based Movement]] mechanic. For instance, in ''The Battle for Gobwin Knob'', the sequence of turns is: [[Jillian Zamussels|Jillian's]] Turn ([[barbarian]]s move first), [[Transylvito]]'s Turn, [[Charlescomm]]'s Turn (early morning) [[Gobwin Knob]]'s Turn (late morning), followed by the [[Royal Crown Coalition|RCC's]] Turn (afternoon), followed by dusk, then nighttime and a return to morning. Alliances change the turn order, so Jillian is never seen moving except on [[Royal Crown Coalition|RCC's]] or [[Transylvito]]'s [[Turn]].&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;The [[Faction|sides]] of a conflict alternate [[Turn]]s, which is known as a [[Turn-Based Movement]] mechanic. For instance, in ''The Battle for Gobwin Knob'', the sequence of turns is: [[Jillian Zamussels|Jillian's]] Turn ([[barbarian]]s move first), [[Transylvito]]'s Turn, [[Charlescomm]]'s Turn (early morning) [[Gobwin Knob]]'s Turn (late morning), followed by the [[Royal Crown Coalition|RCC's]] Turn (afternoon), followed by dusk, then nighttime and a return to morning. Alliances change the turn order &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;(the turn of the alliance is that of its chronologically last's member)&lt;/ins&gt;, so Jillian is never seen moving except on [[Royal Crown Coalition|RCC's]] or [[Transylvito]]'s [[Turn]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;[[Units]] may only move to another [[hex]] during their [[Side]]'s [[Turn]]. Each unit has a specific amount of &amp;quot;[[Movement|Move]]&amp;quot; which determines how far it may travel during one turn. Units' Move is set to their maximum at the beginning of their side's Turn.&amp;nbsp; At the end of the side's Turn, its &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;units &lt;/del&gt;lose any unused Move, and may not leave their current hex until their [[Faction|side's]] next Turn.&amp;nbsp; Exception: a unit with no remaining Move may leave its hex (on its Turn) by riding atop a Mount, or (on an enemy's Turn) by being captured and transported as a prisoner.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;[[Units]] may only move to another [[hex]] during their [[Side]]'s [[Turn]]. Each unit has a specific amount of &amp;quot;[[Movement|Move]]&amp;quot; which determines how far it may travel during one turn. Units' Move is set to their maximum at the beginning of their side's Turn.&amp;nbsp; At the end of the side's Turn, its &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[unit]]s &lt;/ins&gt;lose any unused Move, and may not leave their current hex until their [[Faction|side's]] next Turn.&amp;nbsp; Exception: a unit with no remaining Move may leave its hex (on its Turn) by riding atop a Mount, or (on an enemy's Turn) by being captured and transported as a prisoner.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;==[[Unit]]s==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;==[[Unit]]s==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Bcent1234</name></author>	</entry>

	<entry>
		<id>http://www.erfworld.com/wiki/index.php?title=Erfworld_Mechanics&amp;diff=37763&amp;oldid=prev</id>
		<title>Commander I. Heartly Noah: /* Combat Mechanics */</title>
		<link rel="alternate" type="text/html" href="http://www.erfworld.com/wiki/index.php?title=Erfworld_Mechanics&amp;diff=37763&amp;oldid=prev"/>
				<updated>2010-07-13T18:09:14Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Combat Mechanics&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: white; color:black;&quot;&gt;
			&lt;col class='diff-marker' /&gt;
			&lt;col class='diff-content' /&gt;
			&lt;col class='diff-marker' /&gt;
			&lt;col class='diff-content' /&gt;
		&lt;tr valign='top'&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 18:09, 13 July 2010&lt;/td&gt;
		&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 36:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 36:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;See the [[Combat]] page for more details on these rules.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;See the [[Combat]] page for more details on these rules.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;[[Combat]] in [[Erfworld]] occurs inside a single [[hex]] or [[zone]]. A hex border will stop attacks like it does [[Movement]].{{erf|1|115}} Movement inside a [[hex]] is unrestricted for both [[Side]]s, allowing maneuver warfare on a limited scale. Attacking is simultaneous for all Sides, which makes this a [[Real-Time Combat]] mechanic.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;[[Combat]] in [[Erfworld]] occurs inside a single [[hex]] or [[&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;City#City Zones|&lt;/ins&gt;zone]]. A hex border will stop attacks like it does [[Movement]].{{erf|1|115}} Movement inside a [[hex]] is unrestricted for both [[Side]]s, allowing maneuver warfare on a limited scale. Attacking is simultaneous for all Sides, which makes this a [[Real-Time Combat]] mechanic.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;===Stacking===&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;===Stacking===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;[[Units]] may group into [[stack]]s with allied [[units]]. This provides a combat [[&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Bonus|&lt;/del&gt;bonus]], which reaches a maximum value when 8 units are combined in a stack.{{erf|1|040a}}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;[[Units]] may group into [[stack]]s with allied [[units]]. This provides a combat [[bonus]], which reaches a maximum value when 8 units are combined in a stack.{{erf|1|040a}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;A [[Warlord]] (and sometimes [[Casters]]) provides a bonus to [[unit]]s under its command, as well as providing instructions and other benefits. Warlords also enable units in their stack to make directed attacks against specific enemy units, or to refrain from attacking at all.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;A [[Warlord]] (and sometimes [[Casters]]) provides a bonus to [[unit]]s under its command, as well as providing instructions and other benefits. Warlords also enable units in their stack to make directed attacks against specific enemy units, or to refrain from attacking at all.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Commander I. Heartly Noah</name></author>	</entry>

	<entry>
		<id>http://www.erfworld.com/wiki/index.php?title=Erfworld_Mechanics&amp;diff=37618&amp;oldid=prev</id>
		<title>Eriksiers: /* Movement */ added a space. about as minor as an edit gets</title>
		<link rel="alternate" type="text/html" href="http://www.erfworld.com/wiki/index.php?title=Erfworld_Mechanics&amp;diff=37618&amp;oldid=prev"/>
				<updated>2010-07-01T22:12:41Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Movement: &lt;/span&gt; added a space. about as minor as an edit gets&lt;/p&gt;
&lt;table style=&quot;background-color: white; color:black;&quot;&gt;
			&lt;col class='diff-marker' /&gt;
			&lt;col class='diff-content' /&gt;
			&lt;col class='diff-marker' /&gt;
			&lt;col class='diff-content' /&gt;
		&lt;tr valign='top'&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 22:12, 1 July 2010&lt;/td&gt;
		&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 12:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 12:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;See the [[Movement]] page for a detailed examination of these rules.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;See the [[Movement]] page for a detailed examination of these rules.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;The [[Faction|sides]] of a conflict alternate [[Turn]]s, which is known as a [[Turn-Based Movement]] mechanic. For instance, in ''The Battle for Gobwin Knob'', the sequence of turns is: [[Jillian Zamussels|Jillian's]] Turn ([[barbarian]]s move first), [[Transylvito]]'s Turn, [[Charlescomm]]'s Turn (early morning) [[Gobwin Knob]]'s Turn (late morning), followed by the [[Royal Crown Coalition|RCC's]] Turn (afternoon), followed by dusk, then nighttime and a return to morning. Alliances change the turn order, so Jillian is never seen moving except on [[Royal Crown Coalition|RCC's]] or [[Transylvito]]'s[[Turn]].&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;The [[Faction|sides]] of a conflict alternate [[Turn]]s, which is known as a [[Turn-Based Movement]] mechanic. For instance, in ''The Battle for Gobwin Knob'', the sequence of turns is: [[Jillian Zamussels|Jillian's]] Turn ([[barbarian]]s move first), [[Transylvito]]'s Turn, [[Charlescomm]]'s Turn (early morning) [[Gobwin Knob]]'s Turn (late morning), followed by the [[Royal Crown Coalition|RCC's]] Turn (afternoon), followed by dusk, then nighttime and a return to morning. Alliances change the turn order, so Jillian is never seen moving except on [[Royal Crown Coalition|RCC's]] or [[Transylvito]]'s [[Turn]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;[[Units]] may only move to another [[hex]] during their [[Side]]'s [[Turn]]. Each unit has a specific amount of &amp;quot;[[Movement|Move]]&amp;quot; which determines how far it may travel during one turn. Units' Move is set to their maximum at the beginning of their side's Turn.&amp;nbsp; At the end of the side's Turn, its units lose any unused Move, and may not leave their current hex until their [[Faction|side's]] next Turn.&amp;nbsp; Exception: a unit with no remaining Move may leave its hex (on its Turn) by riding atop a Mount, or (on an enemy's Turn) by being captured and transported as a prisoner.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;[[Units]] may only move to another [[hex]] during their [[Side]]'s [[Turn]]. Each unit has a specific amount of &amp;quot;[[Movement|Move]]&amp;quot; which determines how far it may travel during one turn. Units' Move is set to their maximum at the beginning of their side's Turn.&amp;nbsp; At the end of the side's Turn, its units lose any unused Move, and may not leave their current hex until their [[Faction|side's]] next Turn.&amp;nbsp; Exception: a unit with no remaining Move may leave its hex (on its Turn) by riding atop a Mount, or (on an enemy's Turn) by being captured and transported as a prisoner.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Eriksiers</name></author>	</entry>

	<entry>
		<id>http://www.erfworld.com/wiki/index.php?title=Erfworld_Mechanics&amp;diff=32980&amp;oldid=prev</id>
		<title>146.151.34.122: /* Movement */</title>
		<link rel="alternate" type="text/html" href="http://www.erfworld.com/wiki/index.php?title=Erfworld_Mechanics&amp;diff=32980&amp;oldid=prev"/>
				<updated>2010-01-07T02:32:16Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Movement&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: white; color:black;&quot;&gt;
			&lt;col class='diff-marker' /&gt;
			&lt;col class='diff-content' /&gt;
			&lt;col class='diff-marker' /&gt;
			&lt;col class='diff-content' /&gt;
		&lt;tr valign='top'&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 02:32, 7 January 2010&lt;/td&gt;
		&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 14:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 14:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;The [[Faction|sides]] of a conflict alternate [[Turn]]s, which is known as a [[Turn-Based Movement]] mechanic. For instance, in ''The Battle for Gobwin Knob'', the sequence of turns is: [[Jillian Zamussels|Jillian's]] Turn ([[barbarian]]s move first), [[Transylvito]]'s Turn, [[Charlescomm]]'s Turn (early morning) [[Gobwin Knob]]'s Turn (late morning), followed by the [[Royal Crown Coalition|RCC's]] Turn (afternoon), followed by dusk, then nighttime and a return to morning. Alliances change the turn order, so Jillian is never seen moving except on [[Royal Crown Coalition|RCC's]] or [[Transylvito]]'s[[Turn]].&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;The [[Faction|sides]] of a conflict alternate [[Turn]]s, which is known as a [[Turn-Based Movement]] mechanic. For instance, in ''The Battle for Gobwin Knob'', the sequence of turns is: [[Jillian Zamussels|Jillian's]] Turn ([[barbarian]]s move first), [[Transylvito]]'s Turn, [[Charlescomm]]'s Turn (early morning) [[Gobwin Knob]]'s Turn (late morning), followed by the [[Royal Crown Coalition|RCC's]] Turn (afternoon), followed by dusk, then nighttime and a return to morning. Alliances change the turn order, so Jillian is never seen moving except on [[Royal Crown Coalition|RCC's]] or [[Transylvito]]'s[[Turn]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;[[Units]] may only move to another [[hex]] during their [[Side]]'s [[Turn]]. Each unit has a specific amount of &amp;quot;[[Movement|Move]]&amp;quot; which determines how far it may travel during one turn. At the end of the side's &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;turn&lt;/del&gt;, its units lose any unused Move, and may not leave their current hex until their [[Faction|side's]] next Turn.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;[[Units]] may only move to another [[hex]] during their [[Side]]'s [[Turn]]. Each unit has a specific amount of &amp;quot;[[Movement|Move]]&amp;quot; which determines how far it may travel during one turn. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Units' Move is set to their maximum at the beginning of their side's Turn.&amp;nbsp; &lt;/ins&gt;At the end of the side's &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Turn&lt;/ins&gt;, its units lose any unused Move, and may not leave their current hex until their [[Faction|side's]] next Turn&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;.&amp;nbsp; Exception: a unit with no remaining Move may leave its hex (on its Turn) by riding atop a Mount, or (on an enemy's Turn) by being captured and transported as a prisoner&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;==[[Unit]]s==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;==[[Unit]]s==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>146.151.34.122</name></author>	</entry>

	<entry>
		<id>http://www.erfworld.com/wiki/index.php?title=Erfworld_Mechanics&amp;diff=28983&amp;oldid=prev</id>
		<title>Raphfrk at 02:25, 1 November 2009</title>
		<link rel="alternate" type="text/html" href="http://www.erfworld.com/wiki/index.php?title=Erfworld_Mechanics&amp;diff=28983&amp;oldid=prev"/>
				<updated>2009-11-01T02:25:36Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: white; color:black;&quot;&gt;
			&lt;col class='diff-marker' /&gt;
			&lt;col class='diff-content' /&gt;
			&lt;col class='diff-marker' /&gt;
			&lt;col class='diff-content' /&gt;
		&lt;tr valign='top'&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 02:25, 1 November 2009&lt;/td&gt;
		&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 39:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 39:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;===Stacking===&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;===Stacking===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;[[Units]] may group into [[stack]]s with allied [[units]]. This provides a combat bonus, which reaches a maximum value when 8 units are combined in a stack.{{erf|1|040a}}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;[[Units]] may group into [[stack]]s with allied [[units]]. This provides a combat &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[Bonus|&lt;/ins&gt;bonus&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;]]&lt;/ins&gt;, which reaches a maximum value when 8 units are combined in a stack.{{erf|1|040a}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;A [[Warlord]] (and sometimes [[Casters]]) provides a bonus to [[unit]]s under its command, as well as providing instructions and other benefits. Warlords also enable units in their stack to make directed attacks against specific enemy units, or to refrain from attacking at all.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;A [[Warlord]] (and sometimes [[Casters]]) provides a bonus to [[unit]]s under its command, as well as providing instructions and other benefits. Warlords also enable units in their stack to make directed attacks against specific enemy units, or to refrain from attacking at all.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Raphfrk</name></author>	</entry>

	<entry>
		<id>http://www.erfworld.com/wiki/index.php?title=Erfworld_Mechanics&amp;diff=27461&amp;oldid=prev</id>
		<title>Justyn: /* Battlespace */</title>
		<link rel="alternate" type="text/html" href="http://www.erfworld.com/wiki/index.php?title=Erfworld_Mechanics&amp;diff=27461&amp;oldid=prev"/>
				<updated>2009-10-17T00:32:49Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Battlespace&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: white; color:black;&quot;&gt;
			&lt;col class='diff-marker' /&gt;
			&lt;col class='diff-content' /&gt;
			&lt;col class='diff-marker' /&gt;
			&lt;col class='diff-content' /&gt;
		&lt;tr valign='top'&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 00:32, 17 October 2009&lt;/td&gt;
		&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 64:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 64:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;===Battlespace===&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;===Battlespace===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Each side has an area known as their ''battlespace'', presumably defined as the hexes any of their units can see and/or reach. Units outside other battlespaces move at the start of the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;turn&lt;/del&gt;, while those inside two or more battlespaces are bound by turn order.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Each side has an area known as their ''battlespace'', presumably defined as the hexes any of their units can see and/or reach. Units outside other battlespaces move at the start of the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;day&lt;/ins&gt;, while those inside two or more battlespaces are bound by turn order.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;A side's entire turn is taken at the same time: &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Therefore&lt;/del&gt;, a single unit in another side's battlespace (unless captured or otherwise incapable of action) should bind that side's turn to the order.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;A side's entire turn is taken at the same time: &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;therefore&lt;/ins&gt;, a single unit in another side's battlespace (unless captured or otherwise incapable of action) should bind that side's turn to the order.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;[[Category:Erfworld Mechanics]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;[[Category:Erfworld Mechanics]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;[[Category:Speculation]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;[[Category:Speculation]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Justyn</name></author>	</entry>

	<entry>
		<id>http://www.erfworld.com/wiki/index.php?title=Erfworld_Mechanics&amp;diff=27453&amp;oldid=prev</id>
		<title>Paper Golem: /* Unit Statistics */ Moved content to new page</title>
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				<updated>2009-10-16T23:42:38Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Unit Statistics: &lt;/span&gt; Moved content to new page&lt;/p&gt;
&lt;table style=&quot;background-color: white; color:black;&quot;&gt;
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		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 23:42, 16 October 2009&lt;/td&gt;
		&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 24:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 24:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;===Unit Statistics===&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;===Unit Statistics===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Unit Statistics are also known as &amp;quot;Unit Points&amp;quot;{{Erf|1|040}}. Statistics are numerical values that denote the ability of a &lt;/del&gt;[[&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Unit&lt;/del&gt;]] &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;relative to other units with that same ability. In general, a higher value is better, but this may not be true in all cases. Every Unit has a minimum of six basic statistics, listed below. Depending on its Natural Abilities, it may have more. &lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;''Main Article: &lt;/ins&gt;[[&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Stats&lt;/ins&gt;]]&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;''&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;'''''[[Move]]''''':&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Unit Statistics are also known &lt;/ins&gt;as &amp;quot;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Unit Points&lt;/ins&gt;&amp;quot;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;{{Erf|1|040}}&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Statistics are numerical values that denote &lt;/ins&gt;the ability of a [[Unit]] relative &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;to &lt;/ins&gt;other &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;units with that &lt;/ins&gt;same &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;ability&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;In general&lt;/ins&gt;, a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;higher &lt;/ins&gt;value is &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;better, but this &lt;/ins&gt;may &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;not &lt;/ins&gt;be &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;true in &lt;/ins&gt;all &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;cases&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Every &lt;/ins&gt;Unit has &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;a minimum &lt;/ins&gt;of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;six basic statistics&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Depending &lt;/ins&gt;on &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;its Natural Abilities&lt;/ins&gt;, it &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;may &lt;/ins&gt;have &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;more&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;A measure of a [[unit]]'s ability to travel across the hex grid. Units have their move reset to its full value at the beginning of their side's turn; unused move reverts to zero at the end of the turn.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;'''''[[Hits]]''''':&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;A measure of the amount of damage the [[unit]] can sustain before it is croaked. Units regain all lost hits at the beginning of their [[side]]'s [[turn]].&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;'''''[[Combat_(stat)|Combat]]''''':&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Not explicitly described; apparently a measure of the [[unit]]'s ability to inflict damage. (It is transcribed &lt;/del&gt;as &amp;quot;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Attack&lt;/del&gt;&amp;quot; &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;in one of Parson's Klog entries&lt;/del&gt;.&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;)&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;'''''[[Defense]]''''':&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Not explicitly described; apparently a measure of &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;[[unit]]'s &lt;/del&gt;ability &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;to minimize or avoid damage from an attack.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;'''''[[Level]]''''':&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;A measure &lt;/del&gt;of a [[Unit]]&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;'s &lt;/del&gt;relative &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;power vs. &lt;/del&gt;other &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Units of the &lt;/del&gt;same &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;type&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;[[Level]] is a statistic that increases&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;thanks to [[Experience]] gains. As Level increases, new abilities may become available.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;'''''[[Loyalty]]''''':&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Although the result of [[Natural Thinkamancy]], Loyalty is expressed as &lt;/del&gt;a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;unit statistic. However, the &lt;/del&gt;value &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;any unit has &lt;/del&gt;is &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;unknown. That value can be altered by [[Thinkamancy]] such as a [[Suggestion Spell]].&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;There &lt;/del&gt;may be &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;two additional statistics for &lt;/del&gt;all &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;units&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;'''''[[Experience]]''''':&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Experience is a statistic theorized to exist that explains why units level. A measure of the amount of combat a [[&lt;/del&gt;Unit&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;]] &lt;/del&gt;has &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;participated in. This statistic increases as the Unit [[Croaking|croaks]] enemies. The value &lt;/del&gt;of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;this statistic is hidden from other units and even from the Unit itself&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;'''''[[Upkeep]]''''':&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Upkeep is a cost paid by [[Ruler]]s to maintain [[Unit]]s.{{erf|1|039}} Certain units, such as [[Decrypted]], have no upkeep.{{erf|1|145}} It is not known if Upkeep is considered a true Statistic &lt;/del&gt;on &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;the level of &amp;quot;[[Move]]&amp;quot; or &amp;quot;[[Hits]]&amp;quot;&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;but &lt;/del&gt;it &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;is a value that all Units &lt;/del&gt;have&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;, even if zero&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;===Natural Abilities===&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;===Natural Abilities===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Paper Golem</name></author>	</entry>

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