Experience

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(Created page with 'Experience is a hidden statistic of Units, hidden even from the unit itself.<sup>[http://www.giantitp.com/forums/showpost.php?p=6012585&postcount=10]</sup> Experience is gai...')
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=Proposed Canon=
Experience is a hidden statistic of [[Units]], hidden even from the unit itself.<sup>[http://www.giantitp.com/forums/showpost.php?p=6012585&postcount=10]</sup>  Experience is gained through [[croaking]] non-allied [[Units]] in battle. Once enough Experience has been gained, the [[Unit]] gains a [[Level]] (or in some instances, more than one<sup>[http://www.giantitp.com/comics/erf0145.html]</sup>). The leveling event can be something of a surprise to the [[unit]].
Experience is a hidden statistic of [[Units]], hidden even from the unit itself.<sup>[http://www.giantitp.com/forums/showpost.php?p=6012585&postcount=10]</sup>  Experience is gained through [[croaking]] non-allied [[Units]] in battle. Once enough Experience has been gained, the [[Unit]] gains a [[Level]] (or in some instances, more than one<sup>[http://www.giantitp.com/comics/erf0145.html]</sup>). The leveling event can be something of a surprise to the [[unit]].
Units in Erfworld have difficulty determining how much [[croaking]] it takes to gain a level for two reasons. First, the statistic is not available to be seen, and the amount of experience gained from [[croaking]] an enemy [[unit]] is not known. Second, it is difficult to arrange for a set number of particular enemy [[units]] to be available to kill in order to run an objective test.
Units in Erfworld have difficulty determining how much [[croaking]] it takes to gain a level for two reasons. First, the statistic is not available to be seen, and the amount of experience gained from [[croaking]] an enemy [[unit]] is not known. Second, it is difficult to arrange for a set number of particular enemy [[units]] to be available to kill in order to run an objective test.
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==Proposed Canon==
 
The amount of experience required to raise a [[Level]] increases exponentially.<sup>[http://www.giantitp.com/forums/showpost.php?p=6012585&postcount=10]</sup>
The amount of experience required to raise a [[Level]] increases exponentially.<sup>[http://www.giantitp.com/forums/showpost.php?p=6012585&postcount=10]</sup>
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=Speculation=
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==Speculation==
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[[Warlords]] may gain experience from winning battles, as well as from [[croaking]] [[Units]].<sup>[http://www.giantitp.com/comics/erf0061.html]</sup> (Stanley is angry that his [[Warlords]] won't [[Level]] up from retreating, but not worried that his precious [[dwagons]] won't. This suggests the [[dwagons]] still gain experience for [[croaking]] enemies, regardless of the outcome of the battle.)
[[Warlords]] may gain experience from winning battles, as well as from [[croaking]] [[Units]].<sup>[http://www.giantitp.com/comics/erf0061.html]</sup> (Stanley is angry that his [[Warlords]] won't [[Level]] up from retreating, but not worried that his precious [[dwagons]] won't. This suggests the [[dwagons]] still gain experience for [[croaking]] enemies, regardless of the outcome of the battle.)
[[Category:Proposed Canon]]
[[Category:Proposed Canon]]
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[[Category:Speculation]]
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[[Category:Erfworld Mechanics]]

Revision as of 06:24, 2 May 2009

Proposed Canon

Experience is a hidden statistic of Units, hidden even from the unit itself.[1] Experience is gained through croaking non-allied Units in battle. Once enough Experience has been gained, the Unit gains a Level (or in some instances, more than one[2]). The leveling event can be something of a surprise to the unit.

Units in Erfworld have difficulty determining how much croaking it takes to gain a level for two reasons. First, the statistic is not available to be seen, and the amount of experience gained from croaking an enemy unit is not known. Second, it is difficult to arrange for a set number of particular enemy units to be available to kill in order to run an objective test.

The amount of experience required to raise a Level increases exponentially.[3]

Speculation

Warlords may gain experience from winning battles, as well as from croaking Units.[4] (Stanley is angry that his Warlords won't Level up from retreating, but not worried that his precious dwagons won't. This suggests the dwagons still gain experience for croaking enemies, regardless of the outcome of the battle.)

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