Fate

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One of the three axis of [[magic]] (along with [[Erf]] and [[Numbers]] used to break a major class of magic into it's different disciplines.
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=Proposed Canon=
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Fate is one of the three axes of [[magic]] (along with [[Erf]] and [[Numbers]]) used to break a major class of magic into three different disciplines.<sup>[http://www.giantitp.com/comics/erf0040.html]</sup>
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Attunement to [[Arkentool]]s is governed by Fate [[magic]].<sup>[http://www.giantitp.com/comics/erf0022.html]</sup>
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=Speculation=
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It should be noted that both [[Thinkamancy]] (with which the [[Arkendish]] is associated) and [[Croakamancy]] (with which the [[Arkenpliers]] are apparently associated] lie in the axis of Fate. So far it is unclear what discipline of [[Magic]] powers the [[Arkenhammer]], but it would make perfect sense if that would be one of the Fate disciplines.
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[[Category:Magic]]
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[[Category:Proposed Canon]]
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[[Category:Speculation]]

Revision as of 16:47, 27 April 2009

Proposed Canon

Fate is one of the three axes of magic (along with Erf and Numbers) used to break a major class of magic into three different disciplines.[1]

Attunement to Arkentools is governed by Fate magic.[2]

Speculation

It should be noted that both Thinkamancy (with which the Arkendish is associated) and Croakamancy (with which the Arkenpliers are apparently associated] lie in the axis of Fate. So far it is unclear what discipline of Magic powers the Arkenhammer, but it would make perfect sense if that would be one of the Fate disciplines.

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