# Foolamancy

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- | It is suggested that chances to see through a veil are determined by the number of units veiled multiplied by the number of warlords looking. In | + | It is suggested that chances to see through a veil are determined by the number of units veiled multiplied by the number of warlords looking. In Page 107{{ERf|1|107}} there are 11 warlords looking for "30 or so" units giving around 300 chances. A direct multiplication would give 330 chances for that particular stack to find 30 veiled units.{{erf|1|107}} |

Another explanation for "330 chances" is that each warlord rolls once against each veiled unit that it might see. If the roll is a success, that warlord sees that unit. The chances of winning that roll would therefore still be unknown. | Another explanation for "330 chances" is that each warlord rolls once against each veiled unit that it might see. If the roll is a success, that warlord sees that unit. The chances of winning that roll would therefore still be unknown. |

## Revision as of 02:23, 24 May 2009

## Contents |

# Canon

_{Class}\^{Axis} | Erf | Fate | Numbers |
---|---|---|---|

[[{{{1}}}]] |

# Proposed Canon

Foolamancy is one of the three disciplines of the Magic class Eyemancy; it is aligned with the axis of Numbers.^{Erf-b1-p038a}

## Abilities

## Known Foolamancers

Jack Snipe: in service to Gobwin Knob and previously Faq.

# Speculation

It is suggested that chances to see through a veil are determined by the number of units veiled multiplied by the number of warlords looking. In Page 107Template:ERf there are 11 warlords looking for "30 or so" units giving around 300 chances. A direct multiplication would give 330 chances for that particular stack to find 30 veiled units.^{Erf-b1-p107}

Another explanation for "330 chances" is that each warlord rolls once against each veiled unit that it might see. If the roll is a success, that warlord sees that unit. The chances of winning that roll would therefore still be unknown.