Forest

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Forest is a type of Terrain. For more details on terrain, see [[Movement]].
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==Proposed Canon==
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Forests are a [[Terrain Type]] in Erfworld. For more details on terrain, see [[Movement]].
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"Forest" (or "forest-capable") [[unit]]s and flying units can enter forest [[hex|hexes]].
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The [[Stupid Meal]] says that fliers cannot be attacked by non-fliers over "water, mountains or heavy trees", suggesting that there are more than one category of forest.{{erf|1|39}} Different forests have been termed "heavy" or "dense."
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==Speculation==
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Other units may be able to enter forests, but suffer penalties to [[movement]].
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All non-forest units may suffer [[combat]] penalties in forests.
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Forests may give a bonus to hiding.
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[[Category:Proposed Canon]]
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[[Category:Speculation]]
[[Category:Erfworld Mechanics]]
[[Category:Erfworld Mechanics]]
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[[Category:Locations of Erfworld]]
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[[Category:Terrain]]

Latest revision as of 21:03, 18 July 2010

[edit] Proposed Canon

Forests are a Terrain Type in Erfworld. For more details on terrain, see Movement.

"Forest" (or "forest-capable") units and flying units can enter forest hexes.

The Stupid Meal says that fliers cannot be attacked by non-fliers over "water, mountains or heavy trees", suggesting that there are more than one category of forest.Erf-b1-p39Same-site.PNG Different forests have been termed "heavy" or "dense."

[edit] Speculation

Other units may be able to enter forests, but suffer penalties to movement.

All non-forest units may suffer combat penalties in forests.

Forests may give a bonus to hiding.

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