Glossary

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A glossary is a list of definitions for words.

  1. Powerful flying unit with natural Thinkamancy powers.
  1. One of a group of artifacts of great power, used by the Titans of Ark to create Erfworld. There are currently four known Arkentools.
  1. A type of magical object that was not made by mortal hands; objects that pop in ruins or objects created by the Titans of Ark are both examples of artifacts.
  1. Used in place of swear words, particularly those used by Parson.
  1. A specific type of city. There are certain functions that can only be performed in a Capital.
  1. A specific loctation wherein a capital city or normal city can be built
  1. A commander unit capable of using magic.
  1. A specific location that is fortified and can produce units; cities are not merely collections of buildings. Cities have a level between one and five.
  • Cloth Golem
  1. A large heavy unit, often shaped like a stuffed animal.
  • Croak
  1. Erfworld's version of "kill".
  1. Branch of the magical class Naughtymancy used to, among other things, re-animate croaked units.
  1. A type of unit the belongs to a non-capital side.
  1. Branch of the magical class Stuffamancy dealing with the movement of earth. Can create and heal certain types of golems.
  1. A type of enhanced uncroaked created by Wanda Firebaugh after her attunement to the Arkenpliers.
  1. A creature that resembles the mythical dragons of Earth.
  1. Any of several types of humanoid units that belong to non-capital sides.
  1. A webcomic produced by Rob Balder, Jamie Noguchi, and Xin Ye.
  2. The game-like world in which above webcomic takes place.
  • Erfworlder
  1. Any native of Erfworld.
  1. A method of instant messaging, whereby subvocalized words between two users appear in a book.
  2. A magic item created via eyemancy.
  1. Branch of the magical class Eyemancy that is used to, among other things, create illusions and otherwise conceal reality.
  1. Any of several types of humanoid units that belong to non-capital sides.
  1. A type of humanoid unit that belong to non-capital sides.
  1. A gelatin based flying creature. Used as a mount in Erfworld similar to griffins in fantasy books and games.
  1. A large, powerful unit.
  1. A specific measure of terrain contained within a hexagonal border which composes Erfworld. Depending on the type of terrain, a variable amount of move is consumed upon entering the hex. It has also been implied that each hex has its own timeline.
  1. A unit that is meant to become the ruler of a side in the event of the current ruler's death.
  1. A type of humanoid unit that belong to non-capital sides.
  1. A type of Heavy unit.
  • Humanoid
  1. Any unit that has two arms, two legs, and a head, all connected by a torso.
  1. A male Ruler of Royal decent.
  1. A type of magical object that was created by a mortal: the Eyebooks in use by Gobwin Knob or a scroll containing a spell are examples of magic items.
  1. A type of humanoid unit that belong to non-capital sides.
  1. A professional soldier hired to serve in a foreign army.
  1. A type of flying heavy mount, they appear to be simply gigantic Gwiffons.
  1. The predominant race of Erfworld.
  1. The amount of hexes which a unit can travel in a turn, depending on the type of terrain which makes up the hex.
  1. A flying owl unit which communicates via chatspeak. Named for the "Orly" sound they make as they fly.
  1. A Ruler with no Royal or Noble lineage.
  1. Erfworld equivalent to birth. Erfworlders pop in their most mature state and do not show signs of aging.
  1. A female Ruler of Royal decent.
  1. A unit of barter credit used in the Magic Kingdom
  1. Erfworld's main unit of currency.
  1. A group of units, and/or cites grouped together.
  1. A type of pink, acid spitting, lizard heavy mount.
  1. A type Spider-like heavy unit.
  1. A formation of units within a hex that share bonuses. Stacks receive a bonus for every unit in the stack up to eight.
  1. Food which pops for Parson at the beginning of each turn. Each meal contains some useful information about Erfworld.
  1. The highest ranking unit on a side; the ruler commands all other units of that side.
  • TBfGK
  1. Anagram for The Battle for Gobwin Knob.
  1. A heavy unit which looks like a partially transparent animal.
  1. The beings that created Erfworld; they are worshipped by mortal Erfworlders.
  1. The period of time in which a side's units can move.
  2. To change sides or abandon one's side.
  1. A type of humanoid Heavy unit capable of producing minor non-magical objects with their natural Dollamancy ability.
  1. A unit which has been reanimated, has no free will and decays over a series of turns.
  1. An animate being capable of combat: pretty much any being in Erfworld.
  1. A unit with Leadership.
  1. A type of unit that belongs to a non-capital side.
  1. A type of non-humanoid siege unit.
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