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The geography of [[Erfworld]] is divided into a hexagonal grid
The geography of [[Erfworld]] is divided into a hexagonal grid. Each hex has an associated x,y coordinate .1].
Revision as of 02:32, 4 May 2009
The geography of Erfworld is divided into a hexagonal grid.Erf-b1-p046a Each hex has an associated x,y coordinate system.Erf-b1-p010 Units are not permitted to cross hex boundaries except when on Turn.Erf-b1-p115
For more information on hexes and how they are used, see Movement.