Hex
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=Known Locations= | =Known Locations= | ||
| - | X: -1218 Y: 467 Where the [[Archon]]s met [[Ansom]]'s forces for [[Jillian]]'s rescue {{erf|1|042}} | + | * X: -1218 Y: 467 Where the [[Archon]]s met [[Ansom]]'s forces for [[Jillian]]'s rescue {{erf|1|042}} |
| - | X: -1214 Y: 455 Where [[Jillian]] croaked a [[Twoll]] and three [[uncroaked]] en route to [[Gobwin Knob]]. {{erf|1|010}} | + | * X: -1214 Y: 455 Where [[Jillian]] croaked a [[Twoll]] and three [[uncroaked]] en route to [[Gobwin Knob]]. {{erf|1|010}} |
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=Speculation= | =Speculation= | ||
Revision as of 16:06, 25 August 2009
Proposed Canon
The geography of Erfworld is divided into a hexagonal grid.Erf-b1-p046a Each hex has an associated x,y coordinate.Erf-b1-p010
Units are not permitted to cross hex boundaries except when on TurnErf-b1-p115
; however, units are able to move freely within a hex, and move objects, such as notes, across the hex borders.
For more information on hexes and how they are used, see Movement.
Known Locations
- X: -1218 Y: 467 Where the Archons met Ansom's forces for Jillian's rescue Erf-b1-p042
- X: -1214 Y: 455 Where Jillian croaked a Twoll and three uncroaked en route to Gobwin Knob. Erf-b1-p010