Hex

From ErfWiki

Revision as of 17:23, 2 May 2009 by Kreistor (Talk | contribs)
Jump to: navigation, search

Proposed Canon

The geography of Erfworld is divided into a hexagonal grid [1]. Each hex has an associated x,y coordinate. [2].

Units are not permitted to cross hex boundaries except on their turn.

For more information on Hexes and how they are used, see Movement.

Speculation

Go To:
Personal tools