Isaac

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Isaac is a [[Headmaster]] among the [[Thinkamancer]]s. {{ref| [[LIAB Text 40]]}}
Isaac is a [[Headmaster]] among the [[Thinkamancer]]s. {{ref| [[LIAB Text 40]]}}
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First seen when Parson entered the Magic Kingdom after the Battle for Gobwin Knob, he summoned the Thinkamancers to unravel the [[Croakamancer]]-[[Dirtamancer]] [[link up]], saying they'd do it for no charge.
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First seen when Parson entered the Magic Kingdom after the Battle for Gobwin Knob, he summoned the Thinkamancers to unravel the [[Croakamancer]]-[[Dirtamancer]] [[Caster Link|link up]], saying they'd do it for no charge.
Isaac is a rarity among the casters of the [[Magic Kingdom]], not content with debating and arguing over theories and hypotheses on the nature of [[magic]] and [[Erf]], but actively working to discern reliable and consistent facts. So far, this has led to the creation of a number of devices to aid [[thinkamancer]]s in better accessing nodes of amplification or attuning to the frequencies of certain [[G-String]] vibrations (all of which resemble children's playground equipment from our world).
Isaac is a rarity among the casters of the [[Magic Kingdom]], not content with debating and arguing over theories and hypotheses on the nature of [[magic]] and [[Erf]], but actively working to discern reliable and consistent facts. So far, this has led to the creation of a number of devices to aid [[thinkamancer]]s in better accessing nodes of amplification or attuning to the frequencies of certain [[G-String]] vibrations (all of which resemble children's playground equipment from our world).

Revision as of 04:28, 25 July 2011

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Isaac
Race: Men
Faction: Magic Kingdom
Class: Caster (Thinkamancer)
Rank and Titles: Mastermind, Headmaster

Proposed Canon

He suspected it might be a law of Erfworld, but there was not enough evidence.

Strengths: Curiosity, Generosity, Inventiveness, Building Scientific Instruments, Stylish Jackets

Weaknesses: Loneliness, Focus, Courage of Convictions

First Appearance: TBFGK 140

Isaac is a Headmaster among the Thinkamancers. LIAB Text 40

First seen when Parson entered the Magic Kingdom after the Battle for Gobwin Knob, he summoned the Thinkamancers to unravel the Croakamancer-Dirtamancer link up, saying they'd do it for no charge.

Isaac is a rarity among the casters of the Magic Kingdom, not content with debating and arguing over theories and hypotheses on the nature of magic and Erf, but actively working to discern reliable and consistent facts. So far, this has led to the creation of a number of devices to aid thinkamancers in better accessing nodes of amplification or attuning to the frequencies of certain G-String vibrations (all of which resemble children's playground equipment from our world).

Speculation

Should he ever link up with a Carnymancer, they will create devices capable of automatically switching Thinkamancers between nodes at precisely calibrated frequencies to achieve Thinkamancy that, while not as versatile, will actually rival the Arkendish in power (like a Ferris Wheel or a Roller Coaster).

Isaac may hope that he or one of the other Great Minds that Think Alike can replace Charlie as the attuned holder of the Arkendish, if Parson succeeds in defeating Charlie.

Real World References

His name coupled with his tendencies as a natural philosopher are a reference to Isaac Newton. Some of his suspicions about the laws of Erfworld include that there is "A counter-force for every force, a reaction to every action. Opposite, and perhaps equal." which one way of specifying the real world (Isaac Newton's) First Law of Physics.

His appearance is a reference to Carl Sagan.

His desire for the Arkendish as a tool of observation may also be a reference the use of radio telescopes in astronomy.

Both Carl Sagan and Isaac Newton were teachers, and one of the titles for the person in charge of a school is Headmaster.

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