Known spells

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| Dirtamancy traps  || [[Dirtamancy]] || Various || Traps of various types, can cause damage, collapse of tunnel and possibly capture or disablement of units.
| Dirtamancy traps  || [[Dirtamancy]] || Various || Traps of various types, can cause damage, collapse of tunnel and possibly capture or disablement of units.
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|-  
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| Stun spell || [[Shockamancy] || Various || There is a mass stun spell which makes sound effect "Shock Treatment" [[LIAB 7:8]]  and a single unit stun spell uses the key word "Hoboken". {{Erf|01|133}}
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| Stun spell || [[Shockamancy]] || Various || There is a mass stun spell which makes sound effect "Shock Treatment" [[LIAB 7:8]]  and a single unit stun spell uses the key word "Hoboken". {{Erf|01|133}}
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| Basic offensive spell (Hoboken) || All || Hoboken || A single unit stun spell uses the key word "Hoboken". {{Erf|01|133}}  Wanda suggests that all casters know it at the time they pop.{{ref| IPTSF Text 5}}
| Basic offensive spell (Hoboken) || All || Hoboken || A single unit stun spell uses the key word "Hoboken". {{Erf|01|133}}  Wanda suggests that all casters know it at the time they pop.{{ref| IPTSF Text 5}}

Revision as of 20:04, 30 November 2011

Magic 101
Natural Magic, Caster, Caster link, Juice, Scroll, Magic Item, Spell, Grandiocosmic Strings, Nodes

Proposed Canon

This is a list of all spells that have been shown or said to exist in Erfworld and their associated disciplines and effects.

Please note that although this article contains mostly proposed cannon, its likely it is always going to be a work in progress.

Name Disciplines Keywords Effects (if known)
Air defenses spell of Gobwin Knob (possibly Shockmancy it is likely that it is more then one spell cast previously with the trigger words used by Wanda) Fired with the words "ABACABB, GOURANGA, IDCLIP, XYZZY, UUDDLRLRBASS, AYBABTU, AGGRO."Erf-b01-p095Same-site.PNG Air units destroyed
Magic attack by Archons Various "Leverage", "Synergy", and "Paradigm" are used to designate what may be either three separate attacks or three versions of the same attack Erf-b01-p069Same-site.PNG Deals large amount of damage to targets.
Golem healing Dirtamancy and Dollamancy "Pozzolana" for Dirtamancy created golems Heals Golem units Erf-b01-p112Same-site.PNG
Mass Uncroaking Croakamancy "Trioxin" Erf-b01-p116Same-site.PNG Creates large number of uncroaked units.
Message hat (use) spell (probably natural Hat Magic) "Hoffa" sends a message, "Livingston" receives the message Erf-b01-p010Same-site.PNG, Hat is useable by non-casters, there may be specific keywords for different hats Send/receve simple written messages through (connected) Hats.
Perfect Warlord summoning Findamancy and Lookamancy possibly a link see Summon Perfect Warlord Spell for more details Concluded using the word "Scruby]" Erf-b01-p017Same-site.PNG Summons Parson
Shockamancy damage attack (no. 1) Shockamancy Uses the words "Lemonparty, Tubgirl, Meatspin, Goatse" and has the sound effect "NSFW" Erf-b01-p126Same-site.PNG Destroys/croaks large number of troops
Suggestion spell Thinkamancy None? Is cast using a scroll by Wanda Erf-b01-p030Same-site.PNG Made the caster's eyes glow gold, "suggestion" effects on target
Cure tiredness spell Thinkamancy (?) "Ephedra" Erf-b01-p104-p04Same-site.PNG Cures tiredness and lethargy in target
Thinkagrams (group of spells) Thinkamancy (and possibly others) May be through a rectangle made by the Thinkamancer's fingers Erf-b01-p091Same-site.PNG, or by touching the subject (in the case of contacting Charlescomm) Erf-b01-p090Same-site.PNG Send complex messages with audio and or visual to a target
Veils (group of spells) Foolamancy Various Changes appearance of a/multiple unit/s or area/s in some way for conceal or deception
Veil no. 1 "Crypsis". Foolamancy Uses the key word "Crypsis". Erf-b01-p114Same-site.PNG Veils unit from attack/ sporting makes targeting by ranged attack harder.
Veil no. 2 "Baffle (no. 1): Foghat" Foolamancy Foghat LIAB 36:3 This spell creates a simple fog cloud that seems to be there simply to help conceal units. Its described as a "Cheap baffle" suggesting there are many more types of veils and more in-depth versions of a baffle then this.
Veil no. 3 "Flash" Foolamancy and/or Shockamancy Flashing LIAB 6:11 Creates a distraction from an attacking force being sent from an adjacent Hex.
Veil no. 4 Distort units appearance Foolamancy Not shown Veils a units appearance so they appear as if they are another unit as long as that other unit has same general size, may also be a "baffle".
Speed up unit production Turnamancy Unknown Reduces number of turns required to pop a unit, or increase the number of units that pop per turn. Production rate increase appears to be 50%. Presumably cast by turnamancer Vanna
End turn spell Turnamancy / Thinkamancy link Kingworld Ends turn of side chosen. Cast by turnamancer Vanna, apparently linked with thinkamancer Charlie of Charlescomm
Volcano Uncroaking Thinkamancy/ Dirtamancy / Croakamancy link None Uncroaks volcano deals massive damage see Volcano Uncroaking for more detail.
Duplicate ranged attacks spell Dittomancy Possibly requires doubled spell words
or double speech
Duplicates ranged attacks.
Cause a unit/s to "turn" or change sides Turnamancy Unknown Causes a unit/s side and often loyalty to diminish or change depending on strength of spell or caster.
Shockmancy traps Shockamancy Unknown Traps designed to shock, damage or trap units
Dirtamancy traps Dirtamancy Various Traps of various types, can cause damage, collapse of tunnel and possibly capture or disablement of units.
Stun spell Shockamancy Various There is a mass stun spell which makes sound effect "Shock Treatment" LIAB 7:8 and a single unit stun spell uses the key word "Hoboken". Erf-b01-p133Same-site.PNG
Basic offensive spell (Hoboken) All Hoboken A single unit stun spell uses the key word "Hoboken". Erf-b01-p133Same-site.PNG Wanda suggests that all casters know it at the time they pop.IPTSF Text 5
Predict future events (possibly a group of spells) Predictamancy Unknown, may require the Predictamancy to say "I Predict it" Predicts a future event or events.
Create Doll spells Dollamancy Unknown Creates a Doll, Scarecrow, Moll.
Create Cloth golem Dollamancy Unknown Creates a Cloth Golem.
Create "Accessories" Dollamancy possibly others Unknown Speculatively it creates a Magic Item or bestows magic like properties on a item, with a specific function or functions in mind, i.e. increase range, dismount target/s, carry huge amount of food, etc.
Transfer Shmuckers into Gems Moneymancy Unknown Self explanatory.
Convert Shmuckers into Units WoT-6051503 Moneymancy Unknown Self explanatory.
Create scroll All None until scroll is used Stores a spell or raw magic of a particular sort, i.e. Healomancy or Shockamancy for later use, its likely it costs turn/s to make scrolls of varying power and usefulness.
Powerball All Unknown Apparently a very basic spell that creates a floating ball of light. Since Wanda laments not having the juice to create one in IPTSF Text 5, and there is one floating in the office of Overlord Firebaugh in IPTSF Text 3, thus created before Wanda popped, it seems to be a spell that most casters can do regardless of discipline.
Repair/upgrade city Dirtamancy / Thinkamancy link Unkown Repairs damage or upgrades a city in reduced time and or reduced cost to simply paying smuckers.
Create Dirtamantic golem Dirtamancy Various Targeted dirt creates a dirt golem
Heal target unit / Cure spell Healomancy [Lol?] Tolhurst, Michael Dempsey, and Robert Smith (i.e. members of The Cure It is unknown how much power a "Cure" spell holds, in many RPG's a Cure spell is specific to the targeted units wound level, i.e. light, medium, heavy, or the targeted units type. There is still much to be revealed about Healomancy and its powers.
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