Law of Erfworld

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This is an attempt to formulate the Laws of Physics for Erfworld:

The laws of Conservation

  1. An equal amount of juice going into a spell results in an equal amount of magic being stored.
  1. An equal number of Shmuckers being spent produces something with the same value of Shmuckers.
    1. example a gem worth 10,000 shmuckers is created by converting 10,000 shmuckers through Moneymancy.
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