Level

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==Proposed Canon==
==Proposed Canon==
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Level is a statistic of [[Units]]. [[Unit|Units]] increase in Level by gaining [[experience]].{{Ref|1}}As Level increases, the [[Unit|Unit's]] power increases linearly.{{Ref|2}} When a [[Unit|Unit's]] Level increases, it is called "leveling".{{Erf|1|065}} Leveling increases a [[Unit|Unit's]] power by increasing statistics and granting access to new abilities. Erfworlder's do not have direct access to the experience statistic, but do have theories and beliefs on how leveling is accomplished.{{Ref|1}} Experience requirements for leveling are exponential, requiring [[croaking|croaking]] many more enemies (or enemies worth more experience) to increase a Level than the previous level.{{Ref|1}} Although there is no maximum Level, levels beyond 10 or 11 are rare and difficult to achieve.{{Ref|1}}  Because of the immense Experience, requirement surpassing Level 20 is very rare.  In panel 61 Stanley indicated units must win an engagement to gain experience, none is awarded for withdrawing units.
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Level is a statistic of [[Units]]. [[Unit|Units]] increase in Level by gaining [[experience]].{{Ref|1}} When a [[Unit|Unit's]] Level increases, it is called "leveling".{{Erf|1|065}} Leveling increases a [[Unit|Unit's]] power by increasing statistics and granting access to new abilities. The [[Unit|Unit's]] power increases linearly relative to Level.{{Ref|2}} The (theoretical) experience requirements for leveling are exponential, requiring [[croaking|croaking]] many more enemies (or enemies worth more experience) to increase a Level than the previous level.{{Ref|1}} Although there is no maximum Level, levels beyond 10 or 11 are rare and difficult to achieve.{{Ref|1}}  Because of the immense Experience, requirement surpassing Level 20 is very rare.
===Known Values===
===Known Values===
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[[Jillian Zamussels]] described herself, [[Sir Webinar]], and [[Dora]] as "a 9," "a 5," and "a 2," respectively.{{erf|1|050}} However, these numbers were not specifically identified as levels, and may refer to some other trait such as [[leadership]].
[[Jillian Zamussels]] described herself, [[Sir Webinar]], and [[Dora]] as "a 9," "a 5," and "a 2," respectively.{{erf|1|050}} However, these numbers were not specifically identified as levels, and may refer to some other trait such as [[leadership]].
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Golems and basic uncroaked infantry seem to not have levels.  Uncroaked warlords can level.
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[[Golem]]s and basic [[uncroaked]] [[infantry]] may not have Levels.  Uncroaked [[Warlord]]s can level.
==References==
==References==

Revision as of 00:35, 26 July 2009

Contents

Proposed Canon

Level is a statistic of Units. Units increase in Level by gaining experience.[1] When a Unit's Level increases, it is called "leveling".Erf-b1-p065Same-site.PNG Leveling increases a Unit's power by increasing statistics and granting access to new abilities. The Unit's power increases linearly relative to Level.[2] The (theoretical) experience requirements for leveling are exponential, requiring croaking many more enemies (or enemies worth more experience) to increase a Level than the previous level.[3] Although there is no maximum Level, levels beyond 10 or 11 are rare and difficult to achieve.[4] Because of the immense Experience, requirement surpassing Level 20 is very rare.

Known Values

Bogroll levelled twice after killing Ansom, a level 10 Chief Warlord, and so at the time of his death, was at least level 3. Sizemore also gained 2 levels during the Battle for Gobwin Knob, and so is a minimum of level 3.

Speculation

Jillian Zamussels described herself, Sir Webinar, and Dora as "a 9," "a 5," and "a 2," respectively.Erf-b1-p050Same-site.PNG However, these numbers were not specifically identified as levels, and may refer to some other trait such as leadership.

Golems and basic uncroaked infantry may not have Levels. Uncroaked Warlords can level.

References

1. ^ Word of the Titans, 6012585
2. ^ Ibid.
3. ^ Ibid.
4. ^ Ibid.
5. ^ Ibid.
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