Level

From ErfWiki

Revision as of 01:20, 31 October 2012 by No one in particular (Talk | contribs)
Jump to: navigation, search

Contents

Proposed Canon

Level is a statistic of Units. Units increase in Level by gaining experience.[1] When a Unit's Level increases, it is called "leveling".Erf-b1-p065Same-site.PNG Leveling increases a Unit's power by increasing statistics and granting access to new abilities. The Unit's power increases linearly relative to Level.[2] The (theoretical) experience requirements for leveling are exponential, requiring croaking many more enemies (or enemies worth more experience) to increase a Level than the previous level.[3] Although there is no maximum Level, levels beyond 10 or 11 are extremely difficult to attain.[4] Because of the immense Experience requirement, surpassing Level 20 is very rare.

It is possible, though difficult, to gain levels by training alone. Artemis went from level 6 to level 7 this way, while managing a city: it took her 640 turns. She also trained up her knights this way.LIAB Text 50

Perhaps separately, the term level is also used as a statistic describing the defensive difficulty of a city. Improving fortifications increases a city's level; damage to a city's fortifications can reduce the level. The range for the level of a city is from 1 (weakest) through 5 (strongest).

Known Values

Caster Class

Units

Estimated Unit Levels

It was implied by Stanley that Uncroaked Warlords can continue to level, at least until they fully decay.Erf-b1-p055Same-site.PNG

Cities

Speculation

Jillian Zamussels described herself, Sir Webinar, and Dora as "a 9," "a 5," and "a 2," respectively.Erf-b1-p050Same-site.PNG However, these numbers were not specifically identified as levels, and may refer to some other trait such as leadership. However, since a) Level is the basic benchmark everyone seems to use when talking about a unit's ability, and b) known values of both Level and Leadership point to Level = Leadership (for the immediate stack), it makes the most sense that Jillian was referring to Levels.

Golems and basic uncroaked infantry may not have Levels.

Wanda Firebaugh confers a bonus of 8 to Decrypted in her stack. If this bonus mirrors level as Leadership bonuses seem to, that would put her at level 8, which seems about right.

Caesar Borgata, Viscount of Vitalis, Chief Warlord of Transylvito, has a high Leadership bonus and is a capable combatant, and would seem to be in the 8-10 range. He also rather effortlessly held off Jillian's attack, which, considering she's a Level 9 focused on melee, may put him at level 10.

It's possible that leveling is based on groups of 8. As an example: Bob, a Level 2 stabber, would need to croak 8 Level 2 Gobwins to reach Level 3. Alternatively, if Bob were fighting weaker Level 1 Marbits, it would take 16 to level. Alternatively if, via Luckamancy perhaps, Bob managed to croak a level 5 Warlord, he would immediately level from that single opponent.

If this is true, Bogroll would've gone from level 4 to level 6 when he croaked Ansom, as each 3 levels of difference between opponents accounts for 1 full level in terms of experience gain.

References

1. ^ Word of the Titans, 6012585
2. ^ Ibid.
3. ^ Ibid.
4. ^ Ibid.
5. ^ Ibid.
Go To:
Personal tools