Luckamancy
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| - | * | + | *[[Mathamancer]]s can be paired with [[Luckamancer]]s to predict the crucial battles and then tilt them to produce a favorable outcome.{{erf|1|054}} |
| - | *[[Parson]] | + | *[[Parson]] tried to cast Luckamancy on [[Bogroll]]{{erf|1|129}} before sending him on a special mission, but he failed. |
[[Category:Magic]] | [[Category:Magic]] | ||
[[Category:Proposed Canon]] | [[Category:Proposed Canon]] | ||
[[Category:Speculation]] | [[Category:Speculation]] | ||
Revision as of 01:05, 26 July 2009
Contents |
Canon
| Class\Axis | Erf | Fate | Numbers |
|---|---|---|---|
| [[{{{1}}}]] |
Proposed Canon
Luckamancy is one of the three disciplines of the Magic class Clevermancy; it is aligned with the axis of Erf.Erf-b1-p038a
Abilities
- Shift odds in one's favor.
Known Luckamancers
As of yet, no known Luckamancer has been introduced.
Special
Parson's fifth Stupid Meal in addition to the final piece of his sword, was given a recommended daily value of Luckamancy.Erf-b1-p106
Speculation
- Mathamancers can be paired with Luckamancers to predict the crucial battles and then tilt them to produce a favorable outcome.Erf-b1-p054
- Parson tried to cast Luckamancy on BogrollErf-b1-p129
before sending him on a special mission, but he failed.