Mathamancy

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! <sub>Class</sub>\<sup>Axes</sup> !! [[Erf]] !! [[Fate]] !! [[Numbers]]
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! <sub>Class</sub>\<sup>Axis</sup> !! [[Erf]] !! [[Fate]] !! [[Numbers]]
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| style="background:darkgray" | '''[[Hocus Pocus]]''' || [[Findamancy]] || [[Predictamancy]] || [[Mathamancy]]
| style="background:darkgray" | '''[[Hocus Pocus]]''' || [[Findamancy]] || [[Predictamancy]] || [[Mathamancy]]

Revision as of 17:33, 28 April 2009

Contents

Proposed Canon

Mathamancy is one of the three disciplines of the Magic class Hocus Pocus; it is aligned with the axis of Numbers.[1]

Abilities

  • Calculation of battle probabilities.[2]

Known Mathamancers

As of yet, no known Mathamancers have been introduced.

Mathamancy Artifacts

The Plastic Gauntlet that Parson received in his second Stupid Meal is a powerful Mathamancy Artifact that runs off the power of his calculator watch.[3]
Sizemore estimates it's worth at more than half a million shmuckers to a Mathamancy dependent kingdom.

Other

Class\Axis Erf Fate Numbers
Hocus Pocus Findamancy Predictamancy Mathamancy

Speculation

Apparently Mathamancers can be paired (linked up) with Luckamancers to predict the crucial battles and then tilt them to produce a favorable outcome.[4]

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