Mathamancy
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{{MagicSchool | {{MagicSchool | ||
|school=Hocus Pocus | |school=Hocus Pocus | ||
| - | |erf= | + | |erf=Findamancy |
| - | |fate= | + | |fate=Predictamancy |
| - | |numbers= | + | |numbers=Mathamancy |
}} | }} | ||
Revision as of 21:04, 30 April 2009
Contents |
Proposed Canon
Mathamancy is one of the three disciplines of the Magic class Hocus Pocus; it is aligned with the axis of Numbers.[1]
Abilities
- Calculation of battle probabilities.[2]
Known Mathamancers
As of yet, no known Mathamancers have been introduced.
Mathamancy Artifacts
The Plastic Gauntlet that Parson received in his second Stupid Meal is a powerful Mathamancy Artifact that runs off the power of his calculator watch.[3]
Sizemore estimates it's worth at more than half a million shmuckers to a Mathamancy dependent kingdom.
Other
| Class\Axis | Erf | Fate | Numbers |
|---|---|---|---|
| [[{{{1}}}]] |
Speculation
Apparently Mathamancers can be paired (linked up) with Luckamancers to predict the crucial battles and then tilt them to produce a favorable outcome.[4]