Mathamancy
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| - | Apparently [[Mathamancer]]s can be paired | + | Apparently [[Mathamancer]]s can be paired with [[Luckamancer]]s to predict the crucial battles and then tilt them to produce a favorable outcome.<sup>[http://www.giantitp.com/comics/erf0060.html]</sup> |
[[Category:Magic]] | [[Category:Magic]] | ||
[[Category:Proposed Canon]] | [[Category:Proposed Canon]] | ||
[[Category:Speculation]] | [[Category:Speculation]] | ||
Revision as of 13:54, 1 May 2009
Contents |
Proposed Canon
Mathamancy is one of the three disciplines of the Magic class Hocus Pocus; it is aligned with the axis of Numbers.[1]
Abilities
- Calculation of battle probabilities.[2]
Known Mathamancers
As of yet, no known Mathamancers have been introduced.
Mathamancy Artifacts
The Plastic Gauntlet that Parson received in his second Stupid Meal is a powerful Mathamancy Artifact that runs off the power of his calculator watch.[3]
Sizemore estimates it's worth at more than half a million shmuckers to a Mathamancy dependent kingdom.
Other
| Class\Axis | Erf | Fate | Numbers |
|---|---|---|---|
| [[{{{1}}}]] |
Speculation
Apparently Mathamancers can be paired with Luckamancers to predict the crucial battles and then tilt them to produce a favorable outcome.[4]