Mathamancy

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(Speculation: wording and removal of 'apparently')
(Canon)
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{{MagicSchool
{{MagicSchool
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  |school=Hocus Pocus
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  |Hocus Pocus
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|erf=Findamancy
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|fate=Predictamancy
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-
|numbers=Mathamancy
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}}
}}
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=Proposed Canon=
=Proposed Canon=
Mathamancy is one of the three disciplines of the [[Magic]] class [[Hocus Pocus]]; it is aligned with the axis of [[Numbers]].{{erf|1|038a|Parson's Klog #2}}
Mathamancy is one of the three disciplines of the [[Magic]] class [[Hocus Pocus]]; it is aligned with the axis of [[Numbers]].{{erf|1|038a|Parson's Klog #2}}

Revision as of 23:23, 29 July 2009

Contents

Canon

Class\Axis Erf Fate Numbers
Hocus Pocus Findamancy Predictamancy Mathamancy

Proposed Canon

Mathamancy is one of the three disciplines of the Magic class Hocus Pocus; it is aligned with the axis of Numbers.Erf-b1-p038aSame-site.PNG

Abilities

Known Mathamancers

As of yet, no known Mathamancers have been introduced.

Mathamancy Artifacts

The Plastic Gauntlet that Parson received in his second Stupid Meal is a powerful Mathamancy Artifact that runs off the power of his calculator watch.Erf-b1-p054Same-site.PNG
Sizemore estimates its worth at more than half a million shmuckers to a Mathamancy-dependent kingdom.

Speculation

One strategy is having Mathamancers paired with Luckamancers to predict the crucial battles and then tilt them to produce a favorable outcome.Erf-b1-p054Same-site.PNG

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