Mathamancy
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=Proposed Canon= | =Proposed Canon= | ||
Mathamancy is one of the three disciplines of the [[Magic]] class [[Hocus Pocus]]; it is aligned with the axis of [[Numbers]].{{erf|1|038a|Parson's Klog #2}} | Mathamancy is one of the three disciplines of the [[Magic]] class [[Hocus Pocus]]; it is aligned with the axis of [[Numbers]].{{erf|1|038a|Parson's Klog #2}} | ||
Revision as of 23:23, 29 July 2009
Contents |
Canon
| Class\Axis | Erf | Fate | Numbers |
|---|---|---|---|
| Hocus Pocus | Findamancy | Predictamancy | Mathamancy |
Proposed Canon
Mathamancy is one of the three disciplines of the Magic class Hocus Pocus; it is aligned with the axis of Numbers.Erf-b1-p038a
Abilities
- Calculation of battle probabilities.Erf-b1-p054
Known Mathamancers
As of yet, no known Mathamancers have been introduced.
Mathamancy Artifacts
The Plastic Gauntlet that Parson received in his second Stupid Meal is a powerful Mathamancy Artifact that runs off the power of his calculator watch.Erf-b1-p054
Sizemore estimates its worth at more than half a million shmuckers to a Mathamancy-dependent kingdom.
Speculation
One strategy is having Mathamancers paired with Luckamancers to predict the crucial battles and then tilt them to produce a favorable outcome.Erf-b1-p054