Mathamancy
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The [[Mathamancy Gauntlet|Plastic Gauntlet]] that [[Parson]] received in his second [[Stupid Meal]] is a powerful Mathamancy [[Artifact]] that runs off the power of his calculator watch.{{erf|1|054}}<br> | The [[Mathamancy Gauntlet|Plastic Gauntlet]] that [[Parson]] received in his second [[Stupid Meal]] is a powerful Mathamancy [[Artifact]] that runs off the power of his calculator watch.{{erf|1|054}}<br> | ||
| - | [[Sizemore]] estimates | + | [[Sizemore]] estimates the worth of these two items at more than half a million [[shmucker|shmuckers]] to a Mathamancy-dependent kingdom. |
=Speculation= | =Speculation= | ||
Revision as of 17:00, 5 August 2009
Contents |
Canon
| Class\Axis | Erf | Fate | Numbers |
|---|---|---|---|
| Hocus Pocus | Findamancy | Predictamancy | Mathamancy |
Proposed Canon
Mathamancy is one of the three disciplines of the Magic class Hocus Pocus; it is aligned with the axis of Numbers.Erf-b1-p038a
Abilities
- Calculation of battle probabilities.Erf-b1-p054
Known Mathamancers
As of yet, no known Mathamancers have been introduced.
Mathamancy Artifacts
The Plastic Gauntlet that Parson received in his second Stupid Meal is a powerful Mathamancy Artifact that runs off the power of his calculator watch.Erf-b1-p054
Sizemore estimates the worth of these two items at more than half a million shmuckers to a Mathamancy-dependent kingdom.
Speculation
One strategy is having Mathamancers paired with Luckamancers to predict the crucial battles and then tilt them to produce a favorable outcome.Erf-b1-p054