Moneymancy
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==Abilities== | ==Abilities== | ||
| - | * [[Natural Allies]] can use moneymancy to convert [[shmucker|shmuckers]] [[Word_of_God#6051503|directly to units]]. | + | * [[Natural Allies]] can use moneymancy to convert [[shmucker|shmuckers]] [[Word_of_God#6051503|directly to units]]. This is likley important because units probably have no cost to create otherwise. Instead of cost they take time. Moneymancy seems to short circut the time needed via a direct infusion of smuckers. |
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| + | The system seems similar to Civilization games. | ||
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* Beyond that, as of yet Unknown. | * Beyond that, as of yet Unknown. | ||
Revision as of 01:39, 4 May 2009
Contents |
Proposed Canon
Information
Moneymancy is one of the three disciplines of the Magic class Clevermancy; it is aligned with the axis of Numbers.[1]
Abilities
- Natural Allies can use moneymancy to convert shmuckers directly to units. This is likley important because units probably have no cost to create otherwise. Instead of cost they take time. Moneymancy seems to short circut the time needed via a direct infusion of smuckers.
The system seems similar to Civilization games.
- Beyond that, as of yet Unknown.
Known Moneymancers
As of yet, no known Moneymancer has been introduced.
Other
| Class\Axis | Erf | Fate | Numbers |
|---|---|---|---|
| [[{{{1}}}]] |