Move
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44 - Orlies | 44 - Orlies | ||
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| + | 24+ - Charlie's Archons, some Gwiffons - likely significantly more, as they had already moved some hexes on a scouting mission. | ||
22 - Vinnie's Doombats | 22 - Vinnie's Doombats | ||
Revision as of 23:19, 18 May 2009
Proposed Canon
Move is a Unit statistic. For each point of Move, the Unit may enter an additional hex per Turn. For more details, see Movement.
Known Moves & Comparisons
56+ - Dwagons of a certain level and/or type
<56 - Dwagons (unclear if this is their total move or they had spent some)
52 - Jillian Zamussel's best Gwiffon
44 - Orlies
24+ - Charlie's Archons, some Gwiffons - likely significantly more, as they had already moved some hexes on a scouting mission.
22 - Vinnie's Doombats
0 - Garrison units, like Bogroll, have a Move of 0 and therefore cannot leave their home city's hex.
Speculation
Seige engines and other slow units would take "five or more" turns to reach Gobwin Knob.