Natural Magic
From ErfWiki
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* Natural [[Signamancy]]: | * Natural [[Signamancy]]: | ||
| - | ** [[Unit]]s' appearance | + | ** [[Unit]]s' appearance (related to their [[Unit#Natural Abilities|Abilities]]) |
Revision as of 18:24, 3 December 2009
| Magic 101 |
|---|
| Natural Magic, Caster, Caster link, Juice, Scroll, Magic Item, Spell, Grandiocosmic Strings, Nodes |
Proposed Canon
- Natural Thinkamancy
- Natural Dollamancy:
- Natural Dirtamancy:
- City building and upgrading
- Natural Moneymancy:
- Conversion of Gems into Shmuckers
- Purchasing of units by Natural Allies and possibly Barbarians
- Natural Healomancy:
- Altruist and Lofty elves' healing abilities
Speculation
- Natural Signamancy: